Your Favorite Games

Loading...

Hodowanko

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

Times Viewed

Times Played

Times Favorited

Rating

18535 28071 2127 99.03%
Add this game to favorites

Vote This Game

99.03%
(2155 votes)
0.97%
(21 votes)

Game Description

Another Cookie Clicker clone.

Hodowanko Screenshots

Advertisement

Similar Games

Idle Food Factory

Idle Food Factory - Play Idle Game
Clicker, IdlerThis game is about making your food factory into the most powerful in all of Kongregate. Buy recipes, produce food, buy upgrades, or, just idle… All is possible (within our limited boundaries, duuh.) so go crazy and have fun! Respect the elderly.

Idle Woodcutting

Idle Woodcutting - Play Idle Game
Clicker, IdlerChop all the trees! Upgrade all the beavers! Upgrade all the click damage upgrades! Idle on, Woodcutters!

Doge Miner 2

Doge Miner 2 - Play Idle Game
Clicker, Idler, IncrementalHelp the doge to mine resources and go to the moon!

Heroic Battle

Heroic Battle - Play Idle Game
Clicker, IdlerHeroic Battle is a fun idle/clicker game between humans and monsters. Your troops are periodically spawn based on the capacity and automatically engage the enemies. You can also help your troops by clicking the monsters and eventually destroying the main camp. Buy upgrades and train more troops to make your battle easier.

You Can Try These Idle Games

Idle Power

Idle Power - Play Idle Game
IdlerExtract power, save the Earth!Experimental idle game and music toy.

Candy Clicker Pro

Candy Clicker Pro - Play Idle Game
Clicker, IdlerTrying to help mankind by converting the plague of cookies into something more useful... Candy!

Juice Production Tycoon

Juice Production Tycoon - Play Idle Game
Clicker, Idler, IncrementalJuice Production Tycoon is a clicker-incremental game to chop fruits and make money.

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit