Your Favorite Games

Loading...

Idle God 3

Game Categories:

Clicker

Game Platforms:

Flash

Development Status:

Completed

Version:

1.0

Times Viewed

Times Played

Times Favorited

Rating

17477 1867 4 64.71%
Add this game to favorites

Vote This Game

64.71%
(22 votes)
35.29%
(12 votes)

Game Description

Save the universe!… Or destroy it!

The game starts by allowing you to gather a single resource, but quickly expands on that, providing new buildings, resources, and more. There are a range of options to take in the game, offering 9 different endings.

Resources
There are a number of resources available to collect:
  • Scraps
  • Gold
  • Garnet
  • Crystals
  • Minerals
  • Perks

Each resource can be used to purchase different things providing different bonuses. Perks, for example, can be applied to improve the chances of getting item drops on the main screen, thus gradully removing the need to click for resources.

Idle God 3 Screenshots

Advertisement

Other Games in Idle God Series

Idle God

Idle God - Play Idle Game
Clicker, IdlerJoin the Organization on a trillion year quest as they seek the origin of the universe.

Idle God 2

Idle God 2 - Play Idle Game
Clicker, IdlerFind out the truth behind the origin of the universe!There are many ways to increase currency, about 6x more methods.The story is now a short novel with a dozen endings based on choices.

Similar Games

HexaClicker

HexaClicker - Play Idle Game
ClickerClicking the central hexagon allows points to be accrued that can be spent on buying automatic hexagons that will gather points for you. The hexagons can be upgraded to produce faster, and can be sold and replaced with higher tier hexagons. Upgrade hexagons can also be placed that will double the output of adjacent matching automatic hexagons for a limited time.LevellingVersion 0.2 introduced a levelling system whereby the player can choose to either farm points or use them to kill the next level monsters. With each kill, points are awarded to the player that can be spent normally on upgrades or buying new hexas. The update also included bosses that must be defeated every 5 levels. In contrast to normal levels, where 10 of each enemy must be killed, only one kill is needed. The boss will have higher health and a limited time to kill it.

Tapularity

Tapularity - Play Idle Game
ClickerBuild your social media network until you're famous!

ClickClickClick

ClickClickClick - Play Idle Game
Clicker, MMOClick to build up your score, then add it to your country's total score, comparing against the rest of the world.

Evil God

Evil God - Play Idle Game
Clicker, IdlerEvil God lets you become a god and build a handful people of zealots. Get enough faith to summon more zealots and use your thunder wrath to destroy your zealots to replace them with new ones.

You Can Try These Idle Games

Big Dig: Treasure Clickers

Big Dig: Treasure Clickers - Play Idle Game
ClickerDig it to Win it in our charming new idle game. Discover hidden treasures from ancient English burial sites, Eygpt, the jungles of Borneo and the MOON!

Midnight Idle

Midnight Idle - Play Idle Game
IncrementalWhat is Midnight Idle?- An incremental game with a flavor of old-school Choose Your Own Adventure game books.- A unique story about an amnesiac ooze (first of its kind!)- Unlock 7 classes with unique skills and upgrades.- Multiple layers of prestige mechanic to discover.- Mobile optimized, and you can switch between PC & mobile with export/import features.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

Space Colonists

Space Colonists - Play Idle Game
Clicker, IdlerEver wondered how it feels to be a commander of space colony ? Is space exploration your thing ? Wait no longer, give the game a shot.The game is being developed mainly by me with help of my girlfriend. We work on it daily in our spare time and try to maintain very frequent updates. We are open for your suggestions, feedback and positive or negative comments. Both improve the game equally. At the time of writing this, the game is still in ALPHA PHASE. There are many place holders, a lot of functionality is still not in place and you can encounter bugs ( please report them) .Most of the planned features can be found in the development road map.Suggested browsers are: Google Chrome / Chromium / Firefox.Contact / Feedback / Bug Reports:E-mail : contact[dot]spacecolonists[at]gmail.comRedditDon't hesitate the send us a message. We'll be happy to answer.  :)Thanks for giving our game a go, hope you enjoyed!