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Idle God 3

Game Categories:

Clicker

Game Platforms:

Flash

Development Status:

Completed

Version:

1.0

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Times Played

Times Favorited

Rating

16083 1863 4 64.71%
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64.71%
(22 votes)
35.29%
(12 votes)

Game Description

Save the universe!… Or destroy it!

The game starts by allowing you to gather a single resource, but quickly expands on that, providing new buildings, resources, and more. There are a range of options to take in the game, offering 9 different endings.

Resources
There are a number of resources available to collect:
  • Scraps
  • Gold
  • Garnet
  • Crystals
  • Minerals
  • Perks

Each resource can be used to purchase different things providing different bonuses. Perks, for example, can be applied to improve the chances of getting item drops on the main screen, thus gradully removing the need to click for resources.

Idle God 3 Screenshots

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Other Games in Idle God Series

Idle God

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Clicker, IdlerJoin the Organization on a trillion year quest as they seek the origin of the universe.

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Clicker, IdlerFind out the truth behind the origin of the universe!There are many ways to increase currency, about 6x more methods.The story is now a short novel with a dozen endings based on choices.

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Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.

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