Your Favorite Games

Loading...

Idle Portal Guardian

Game Categories:

Idler, Incremental, RPG

Game Platforms:

Unity

Times Viewed

Times Played

Times Favorited

Rating

10343 1223 2 33.33%
Add this game to favorites

Vote This Game

33.33%
(4 votes)
66.67%
(8 votes)

Game Description

RPG based Idle/Clicker Style Game. Fight against endless wave of monsters.
Level up, unlock bonuses from skill tree, craft and upgrade equipments and hold your ground.

Idle Portal Guardian Screenshots


Advertisement

Similar Games

Space Company

Space Company - Play Idle Game
Clicker, Idler, IncrementalSpace Company is a science-fiction incremental game where you start from humble beginnings on Earth, working your way up to travelling between star systems and building Dyson Spheres and pretty much colonising the entire galaxy(ies?)

Idle Downloader

Idle Downloader - Play Idle Game
IdlerIn Idle Downloader, you have been hired by the US government to download files... Many of them! You earn money for it so who cares that that is what you have to do. You received a top-notch super-computer, but your bandwidth is not of the same quality. Download files, earn money, increase your bandwidth. Click the file icon to increase the speed!

Alpha Arcana Idle

Alpha Arcana Idle - Play Idle Game
Idler, IncrementalAn idle game about mage training!You need to Gather mana to cast spells.Casting spells reveals Arcana, the mystic secrets of all creation. With this arcane knowledge you can master the mystic arts.Wisdom improves your passive Mana gathering.Power improves the potency of your Spells.Intellect increases the maximum amount of mana you possess.

Battle Without End

Battle Without End - Play Idle Game
Idler, RPGIf you are tired of wasting your time grinding in MMOs, try this. This is an IDLE RPG for you to kill time. But also more interaction than common idle games.It contains all the elements of a RPG game, even more than ordinary.- Races- Skills(decide how powerful you are)- Equipment(with entirely random stats)- A Blacksmithing system to upgrade your equipment with success rate- Rebirth system(level doesn’t mean everything)- No player class(let your skills decide what you are good at)

You Can Try These Idle Games

Dunk Cookies

Dunk Cookies - Play Idle Game
Idler, IncrementalDunk Cookies is a game about one simple, satisfying goal: breaking cookies and watching them dissolve into a hypnotic, swirling pool of milk.There is no complex story. There is no saving the world. There is only the rhythm of the break, the splash of the milk, and the endless pursuit of power.GAMEPLAY LOOPCRUSH: Use your cursor to shatter cookies into delicious crumbs.DUNK: Watch the pieces get pulled into the center milk vortex.COLLECT: Earn crumbs for every piece that hits the milk.UPGRADE: Spend your crumbs to become stronger.MASSIVE PROGRESSIONStart with a slow, weak tap. Unlock upgrades to turn into a cookie-destroying machine. Explore a branching upgrade tree that lets you customize your playstyle:Breaker Damage: Shatter cookies in a single hit.Attack Speed: Break them faster than they can spawn.Spawn Rate: Fill the screen with endless cookies.Milk Size: Make your target bigger and the pull stronger.Critical Chance: Land satisfying, massive hits.FEATURESHypnotic Visuals: A swirling milk center that reacts to every crumb.Satisfying Physics: Feel the weight of every break.Pixel Art Esthetic: Hand-crafted, cozy visuals.Relaxing Atmosphere: No timers (unless you want them), no stress. Just you and the snacks.Infinite Growth: Numbers go up. The satisfaction never ends.Ready to dunk?

Must a Mine

Must a Mine - Play Idle Game
ClickerClick on the ground then buy mining equipment in this fun incremental clicker.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.