Your Favorite Games

Loading...

Idle Bouncer

Game Categories:

Clicker, Idler, Incremental

Game Platforms:

Javascript/HTML5

Development Status:

Release

Version:

1.3.2.1

Times Viewed

Times Played

Times Favorited

Rating

111356 61209 489 80.48%
Add this game to favorites

Vote This Game

80.48%
(1715 votes)
19.52%
(416 votes)

Game Description

Game Control

Make the balls jump, upgrade and change the world! Drop the balls to generate energy with each bounce. Upgrade available balls and buy new ones to generate even more energy. Sell your balls empire to get meta-energy to change the world!

Change log:
1.3.2.1
- Added Saint Valentine Special Pack to celebrate end of Saint Valentine Event

1.3.2
- Started Saint Valentine Event

1.3.1.3
- Added new background from Halloween
- Added Halloween Special Pack

1.3.1.1
- Added musics and sounds
- Small buy amount fixes
- Added Halloween Event

1.2.7.2
- Added Easter Special Pack to celebrate end of Easter event

1.2.7
- Re-worked Buy Amount to be able to align (step) to 1/10/50/100
- Game auto-reloads when you click on new version notification, or reload game in settings

1.2.6
- Added Easter Event

1.2.5.1
- added “Regress” function to “Improve” button (Shift+Improve)
- added limit to “energy generator improver” count
- added maximum improvement level difference, auto-improve other tubes if required
- decreased price and removed level cap of “Prevent weak bubble” ability

1.2.5
- improved balance (mostly late-game, improvements 30+ speed up, but mid-game improved as well, no changes before improvement 4)
- added new ability “Prevent weak bubble” (to prevent spawning bubbles containing less than 1%/100% of current energy/sec, useful for bubble builds)
- added backgrounds from Valentine event
- added hot keys Shift+1-6 to buy upgrades (and in abilities, to switch current tube)
- added azerty keyboard hot keys for upgrade tabs

1.2.4
- added cloud save/load (manual only via settings, no auto-saving nor auto-loading from cloud). Save is connected to your kongregate user, so you must be logged in to kongregate to use cloud.

1.2.3.1
- added arrows to ability dialog to quick switch between tubes
- fixed free amplifier upgrade ability
- added options to disable ability effects

1.2.3
- added tube special abilities, available after your first improve to the tube.
- changed mid/late game balance to take into account new abilities.

1.2.2
- added daily reward
- added Saint Valentine Special Pack (You can buy special pack and get all Valentine’s event items as a bonus, or +25 Gems for each item if you already have it)
- added Night and Aqua themes
- added new ball style

1.2.1
- changes to energy generator: each improvement after 7th gives you 6 max levels of the energy generator instead of one
- if you’ve bought any energy generator meta-upgrades, they will be refunded to you and free respec is given.

1.2.0
- added an energy generator in the Meta-section, it’s useful after meta-activation (reset); added one free meta-energy refund to test energy generator
- added an energy generator improver to the shop
- added new version check (a message will appear at the bottom when new update is available, so that you can refresh page to see it).
- added experimental dark theme

1.1.7
Valentine’s Day Event is now LIVE! This is time limited event which will run for 10 days only and will not be available after that! Click the bouncing red heart tab to start/switch to the event.
Complete special achievements in the event (heart size) to earn special items which give you permanent bonuses.
Gems, shop bonuses bought and special event items are shared between your main game and event. Any gems earned in the event can be used in your main game and vice versa.
If you like/dislike something about the event, please leave a comment.
Good luck!

1.1.6
- added success/error indicator for the Save button, if you receive an error message on save check your browser settings, disable “private mode” for Safari
- added “Auto-capacity extender 10%” reward at level 5 of the Energy storage achievement. If you have already bought this upgrade you will receive 1 meta-energy instead
- 1 “Meta-energy refund” is given every reset
- reduced “Meta-energy refund” price from 10 to 1 gem
- if you’ve spent any gems on meta-energy refund, your gems spent will be refunded accordingly.

1.1.5
- Added idle mode multipliers (for description – click “?” on the idle multiplier in meta energy upgrades)
- Added idle players pack to the shop
- Added current multipliers to the stats tab

1.1.4
- due to numerous complaints, we’ve added meta-upgrade “Remove spikes”

1.1.3
- Click in the area above/under the tube for max/min height.
- Added q/w/e/r shortcuts for energy, bounce, ball size and tube height
- Added buttons to buy capacity for 10%, 50%, max of energy
- Added spikes to pop the bubble inside the game field (to prevent chasing bubble outside game window)

1.1.2
- Buy Amount: added 50, removed 25%
- Added switch in tube’s info between percent and energy/sec
- Colored upgrades can be activated in the Settings tab
- Added “Save game” button in the Settings tab
- Show/hide the number of available upgrades in the tabs can be selected in the Settings tab (if the late game lags a lot, try disabling this option for performance boost)

1.1.1
- added Meta-energy refund to the shop (first one FREE, then for some gems)
- added max values for tube height and ball size
- separate buy multipliers for each tab

1.1.0
- added tube’s energy proportion value
- added option to enable/disable energy text on every bounce
- added different figures for each tube improve (change in the Settings tab)

1.0.1
- increased bubble fluctuation in time
- added energy per second display
- added shortcuts to switch buy amount

Click inside the tube to drop the ball, click buttons to upgrade stuff.

Idle Bouncer Screenshots




Advertisement

Similar Games

Cookie Collector 2

Cookie Collector 2 - Play Idle Game
Clicker, IdlerCollect cookies, buy upgrades and create your own bakery! Become the most popular bakery in the world and beat your friends!

Tap Heroes

Tap Heroes - Play Idle Game
Clicker, Idler, RPGEmbark on an epic journey through the lands to grow ever stronger and defeat your enemies.Tap your way through forests, deserts, caves, jungles, swamps and more as you grow ever more powerful and face tougher opponents and creatures.Defeat bosses to travel to new areas and recruit new heroes to join your adventure.Your mighty warrior can attack enemies at a rapid speed and still stand to shield the group from harm.Your healing mage will use healing magic to heal your wounds.Your skilled rogue will shoot poisonous arrows that damage your enemies over time and slow arrows to hinder their advance.Tap with your godly powers to hurt your enemies and heal your heroes. Or unleash your wrath on your enemies with awesome powers while blessing your heroes with helpful buffs.Spend the gold and other loot you gather on your journey to upgrade your heroes and gain new abilities to overcome the adventure ahead. Good luck!FeaturesOver 70 different enemies and bosses10 different worlds to discoverA Distinct group of heroes with different abilitiesInteresting powers to unleash on your enemiesRPG elements with tons of skills to upgradeAchievements to unlockRidiculous amounts of lootPossibly infinite gameplayPuppet stage graphics!

Mine Defense

Mine Defense - Play Idle Game
ClickerA simple incremental with combat added in, Mine Defense takes the basic gather resources to ridiculously high numbers and implements a simple combat system. Goblins attempt to break into your mine, while your walls and defensive units do all they can to keep them out.Mine Defense is an idle game set in a fantasy world where ants have unreasonable power and things get creepy fast. You start as a simple miner armed with a stick and build your way up to elaborate tools, magical allies, and more.DefensesThere are three methods of defense against the incoming hordes of goblins.WallsMagesBear TrapsWalls are the simplest defense, and are use to simply keep the goblins at bay. They will, however, eventually break through. Goblins can be manually killed by clicking them early game. The wall can be upgraded as the game progresses to increase the amount of damage it can handle.Mages provide an automated system to take care of defenses. They automatically attack goblins as they approach and can be purchased in high numbers. They reside within the wall to keep them safe as they attack from a distance.Bear traps prevent the goblins from approaching at all. They are timed, providing a short amount of protection.WorkersThere are a number of workers available to purchase, and each provides an automatic income of gold. They quickly become more and more expensive, making the later ones more efficient for their cost.In addition, there are workers that provide other effects. The mage, as above, kills goblins as they approach, while the craftsman ensure that any damage to the walls are mended.

Juice Production Tycoon

Juice Production Tycoon - Play Idle Game
Clicker, Idler, IncrementalJuice Production Tycoon is a clicker-incremental game to chop fruits and make money.

You Can Try These Idle Games

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

Evolution The Game

Evolution The Game - Play Idle Game
IdlerThis is a prototype of a three resource evolution based game. Your resources are gold, DNA, and creatures. The more creatures you have, the more gold you can produce. This balance is controlled by a slider, whereby you can balance the generation of creatures vs gold. DNA is produced whenever a creature mutates, and is handled randomly. It can be spent on upgrades that can change the course of the game in several ways.