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Idle Online Universe

Game Categories:

Clicker, Idler, MMO, RPG

Game Platforms:

Flash

Development Status:

Completed

Version:

5.0

Times Viewed

Times Played

Times Favorited

Rating

57849 9553 4 63.7%
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63.7%
(444 votes)
36.3%
(253 votes)

Game Description

Battle Monsters with friends, become the top guild, perform woodcutting, space expeditions and plenty more in this ever growing first of its kind Online Idle MMORPG

Idle Online Universe Screenshots






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iMonkey

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Clicker, IdlerA monkey with a typewriter and an infinite amount of time will eventually write out the complete works of Shakespeare.Use Banana Bills to purchase iMonkeys to type for you. Select a text for your primates to type out. When your monkeys type out the first letter from the original, the letter moves up into the typed field.

Battle Without End

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Idler, RPGIf you are tired of wasting your time grinding in MMOs, try this. This is an IDLE RPG for you to kill time. But also more interaction than common idle games.It contains all the elements of a RPG game, even more than ordinary.- Races- Skills(decide how powerful you are)- Equipment(with entirely random stats)- A Blacksmithing system to upgrade your equipment with success rate- Rebirth system(level doesn’t mean everything)- No player class(let your skills decide what you are good at)

Guildies

Guildies - Play Idle Game
Idler, RPGThis is a rather large idle/incremental RPG in which you must send your guildies out on adventures to expand your land and gather resources and loot. It's a pretty simple concept with a nice graphical interface that brings the gameplay to life.How to PlayClick on an area (from the World Map) or on a Guildie (from Guild Roster) to send a guildie on an adventure.They will keep adventuring until they run out of energy. You can keep track of them on the Scrying Pool.Give them food to take with them on their adventure and they'll have more energy to adventure longer.When they return, click them in the guild hall to see the results. Hire more guildies from the recruiter.If you equip a guildie with gear of all the same class, they'll switch to that class and get a class bonus!Tired of unneeded loot filling up your armory? Send it to the loot pile from the Armory window!Note: If you've played an earlier build, your old save may not work. If the game isn't responding, hit "Start Over" to clear it.

Space Colonists

Space Colonists - Play Idle Game
Clicker, IdlerEver wondered how it feels to be a commander of space colony ? Is space exploration your thing ? Wait no longer, give the game a shot.The game is being developed mainly by me with help of my girlfriend. We work on it daily in our spare time and try to maintain very frequent updates. We are open for your suggestions, feedback and positive or negative comments. Both improve the game equally. At the time of writing this, the game is still in ALPHA PHASE. There are many place holders, a lot of functionality is still not in place and you can encounter bugs ( please report them) .Most of the planned features can be found in the development road map.Suggested browsers are: Google Chrome / Chromium / Firefox.Contact / Feedback / Bug Reports:E-mail : contact[dot]spacecolonists[at]gmail.comRedditDon't hesitate the send us a message. We'll be happy to answer.  :)Thanks for giving our game a go, hope you enjoyed!

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Arena Defense

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Idler, Incremental, RPGIdle auto-battler defense. Build a party of 3 heroes from a roster of 10, then watch them auto-battle waves of monsters across 10 chapters. Every hero has a signature skill — chain lightning, meteor storms, black holes, homing missiles — with screen-clearing effects that scale as you level up. Loot and upgrade gear, grow permanent stats between runs, and climb the ranked leaderboard. Battles run automatically; you make the calls that matter — who to bring, what to upgrade, when to push. Free, plays in your browser, no install. Available in English, Korean, Russian, Chinese.

A Dark Room

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RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.

Digital Logic Design

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Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.

Moo RPG

Moo RPG - Play Idle Game
Clicker, IdlerControl your cow in this epic rpg of silliness.