Your Favorite Games

Loading...

LootClicker

Game Categories:

Clicker, Idler, Incremental

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Version:

2.1

Times Viewed

Times Played

Times Favorited

Rating

8288 935 2 64.29%
Add this game to favorites

Vote This Game

64.29%
(9 votes)
35.71%
(5 votes)

Game Description

Game Control

Click monster and get loot!
A lot of content!

mouse(click)

LootClicker Screenshots






Advertisement

Similar Games

Light Speed Runner

Light Speed Runner - Play Idle Game
Clicker, Idler, IncrementalRun, Click, Idle, Prestige to achieve the speed of light!The main currency is the Experience, which you gain as you run. You can buy upgrades with it to run faster and longer. Also don’t forget to keep and eye on the environment to click the chests and get the additional reward!

Merry Clickmas

Merry Clickmas - Play Idle Game
Clicker, IdlerMake presents for everyone in the world and save Christmas!

IdleSpace 2

IdleSpace 2 - Play Idle Game
Idler, IncrementalSequel of IdleSpace.Click to buy, defeat enemies.

Bloop adventure idle

Bloop adventure idle - Play Idle Game
IdlerHelp Bloop, the curious slime in his adventures. Train, upgrade and overcome various obstacles in pursuit for knowledge and treasures, conquer a mysterious dungeon and harness its powers in Bloop Adventure Idle!

You Can Try These Idle Games

Alpaca Worship Simulator

Alpaca Worship Simulator - Play Idle Game
Civ Builder, Clicker, IdlerWorship the Great Alpaca and spread its word across galaxies.Hire priests and crusaders, build churches, conquer entire planets and more, all in the name of the Alpaca.Every building nets you more and more Faith, which you can spend to expand the area of the Great Alpaca's influence.Features:* Spend Faith to construct buildings from 10 available options. Better buildings net you more Faith per second.* See your empire grow with beautiful pixel-style graphics.* Submit your highest Faith score to online leaderboards. See who's worshiped the Alpaca most devoutly.

Coding Idle: Recoded

Coding Idle: Recoded - Play Idle Game
Clicker, IdlerOnce upon a time there was a button and some text (a few clicks later) a game was born…..You will start out the game with a button and a text and the further your progress you will get better layouts, better upgrades, help, and much moreThis game is feature rich and comes with tons of hidden surprisesThis game features saving and offline gains but you gotta build your game to do soHave fun we look forward to your masterpiecesThe further you progress in the game you will notice it becomes very feature rich we recommend plain the game with other apps closed and/or having a device capable of running feature enhanced games.

Loot Hero

Loot Hero - Play Idle Game
Clicker, IdlerSmash into enemies, collect loot and upgrade your hero in this addictive grind-filled adventure.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.