Your Favorite Games

Loading...

Second Derivative Clicker

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

Times Viewed

Times Played

Times Favorited

Rating

16184 1832 3 66.23%
Add this game to favorites

Vote This Game

66.23%
(100 votes)
33.77%
(51 votes)

Game Description

Similar to Derivative Clicker (the inspiration for this game), progress compounds with each next step. However, to purchase the next level of a unit, the previous level must be sacrificed.

Second Derivative Clicker Screenshots

Advertisement

Similar Games

Logistics Inc

Logistics Inc - Play Idle Game
Idler, IncrementalLike most children, I had dreams of building a logistics-based empire. Now I can live that fantasy through this game, Logistics Inc. You can too!Idle your way to success and experience the thrilling, exhilarating thrill of transporting goods from one physical location to another, different physical location.

Moonbase tycoon idle

Moonbase tycoon idle - Play Idle Game
Clicker, Idler, IncrementalThis is fairly simple idle game managed by clicking around but if you need some help anyway, click those question marks and you will get it.

Kushify

Kushify - Play Idle Game
ClickerKushify is an idle clicker game about rising to glory and wealth by leading an empire of Weed. It involves three resources. Kushify features a coffee mode if you're not fine with dealing drugs. The game is in an early stage but works just fine and has no documented bugs.ResourcesThere are 3 resources for use in the game. Fertiliser, Weed, and Money. The three are connected in such a way that the player must balance all of them and cannot just dump their money into one branch. Fertiliser is used to grow weed and weed is sold for cash. Buildings automate this process. Fertiliser buildings require money, weed building require fertiliser, and dealers require weed.External LinksReddit Thread

Progress Bars

Progress Bars - Play Idle Game
Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.

You Can Try These Idle Games

Coding Idle: Recoded

Coding Idle: Recoded - Play Idle Game
Clicker, IdlerOnce upon a time there was a button and some text (a few clicks later) a game was born…..You will start out the game with a button and a text and the further your progress you will get better layouts, better upgrades, help, and much moreThis game is feature rich and comes with tons of hidden surprisesThis game features saving and offline gains but you gotta build your game to do soHave fun we look forward to your masterpiecesThe further you progress in the game you will notice it becomes very feature rich we recommend plain the game with other apps closed and/or having a device capable of running feature enhanced games.

Area Raiders

Area Raiders - Play Idle Game
Clicker, IdlerIn Area Raiders you find yourself on the side of raiders trying to breach the Base defenses to save the aliens they kept in various government outpost!To defeat the base, you'll need to gain extra media attention to spawn more raiders rushing and train them well to proceed. Unlock special abilities of units so you can breach the “impenetrable” fortresses the government has built to keep us away…and don't forget to reveal the secrets to unlock new content and powers.FEATURES* Fight on 2 different worlds, all with their own unique defenses and challenges* Level up by saving all aliens they are hiding within the bases* Easy-to-pick-up game, filled with challenges and different playing strategies* Warning: A funny story accompanies the gameplay * Addictive raiding mechanics, that just never stops!* Experience various type of raiding powers by completing the whole Skill tree* Prestige mechanics to start over with bigger boosts* Raid.Defeat.Reveal!INSTRUCTIONGame saves every 30 seconds, on new levels and you can export your saves. The game is fully idleable in off focus and when coming back! Game also saves online every 10 minutes automatically.You can also use your mouse wheel to scroll in/out of the area.You are in charge of raiders trying to breach government defenses:1) Reach the center base to save aliens2) When raiders die, you will gain Media Points (MP)3) Use MP to attract more raiders, upgrade them and discover unlocks and secrets!From Gamex Studio, creators of one of the most popular idle military browser game War Clicks, comes a bit different game now.

Rebuild The Universe

Rebuild The Universe - Play Idle Game
Clicker, IdlerBuild the universe by starting with the smallest units, quantum foam, and working your way up to the largest things known to man. Atoms are the resource, and are produced automatically with each new purchase. Once the player reaches a point where they feel they can no longer progress at a steady rate, they have the option to start over by feeding a black hole with their universe and getting a production boost for the next round.

Town Center

Town Center - Play Idle Game
IdlerTown Center is an idle game where the player kills inhabitants of a small town all day.Town Center has a number of unique mechanics, the most interesting of which is its achievement system.  Achievements are awarded not just for solitary actions but for sequences of actions in order:  "punch dragon, kick dragon" awards a separate achievement vs. "kick dragon, punch dragon".  There are millions of possible achievements and each one grants a tiny boost to experience gain.