Your Favorite Games

Loading...

Slave Labor Idle

Game Categories:

Clicker, Idler

Game Platforms:

Unity

Development Status:

In Development

Times Viewed

Times Played

Times Favorited

Rating

19018 2201 2 65.38%
Add this game to favorites

Vote This Game

65.38%
(34 votes)
34.62%
(18 votes)

Game Description

A simple styled incremental with a slave labor theme.

Slave Labor Idle Screenshots

Advertisement

Similar Games

Incremental RGB

Incremental RGB - Play Idle Game
ClickerThis concept was originally intended as an experiment, but was quickly taken up by the community as a game in itself. The concept is pretty simple, collect red, green and blue to fill the image below with colors.

Commodore Clicker

Commodore Clicker - Play Idle Game
Clicker, IdlerAn interesting take on the incremental genre where the aim of the game is to fill a screen with pixels. This is done by either manually clicking for pixels or by buying oscillators to automatically place the pixels for you. Naturally, everything costs pixels to buy or upgrade.

3D Idle Smith

3D Idle Smith - Play Idle Game
ClickerClick to earn coins. Early start to a new game.

GrindQuest

GrindQuest - Play Idle Game
Clicker, IdlerClick through the dungeons.Dark Summoner now awaits all challengers in the Brawler’s Guild.

You Can Try These Idle Games

AI Lab

AI Lab - Play Idle Game
Clicker, IncrementalRun an AI research lab, train models, manage alignment, and race toward AGI. Every mechanic mirrors a real AI safety concept: alignment decay, rogue model events, safety/capability tradeoffs. Phase 1 demo, ~20 min playthrough.

Moo RPG 2

Moo RPG 2 - Play Idle Game
Clicker, Idler, RPGThe epic sequel to the original Moo RPG with an insane amount of added content to keep you clicking for days.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

Balls and Blocks

Balls and Blocks - Play Idle Game
Clicker, IdlerYou have to destroy waves of blocks, buy new balls and improve old ones. And also fight with other players in our ranking!