Your Favorite Games

Loading...

Tech Support Clicker

Game Categories:

Clicker

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

Version:

0.1

Times Viewed

Times Played

Times Favorited

Rating

13231 332 1 60.61%
Add this game to favorites

Vote This Game

60.61%
(20 votes)
39.39%
(13 votes)

Game Description

Tech Support Clicker is currently still in development. An early build of the game is available to play with some features not yet implemented. The game provides a number of mechanics for the player to expand their wealth and the size of their corporation, though requires some level of strategy to successfully move up the corporate ladder.

Resources
There are 3 resources available: Money, Tickets, and Reputation. These resources work together to allow the player to do a number of things. Money and tickets can be produced by clicking, while reputation needs to be produced.
Money is the currency of the game. It allows the player to hire new staff, pay the staff [not implemented], purchase new office spaces, pay bills [not implemented], taxes [not implemented], and more. Some workers can be used to produce money automatically, while the player has the option of manually clicking to gather more.
Tickets are produced from companies that have been contracted. Each company will produce support tickets that can then be solved by your tech support staff. Each ticket resolved will provide reputation.
Reputation is important for prestiging. The ability to close a company down and start fresh, when combined with reputation, will provide the player a boost to whichever level of staff they choose to spend the points on. Reputation can also be spent on reducing the one time cost of new office space.

Offices
The player starts off with a single office with support for a few staff. This is the beginning of the player's corporation, and must gradually be expanded. Real estate is always available, and the pricing and sizing will vary. To begin with, the player will only be permitted to purchase a single office, but with the purchase of franchise licenses, they have the ability to expand, providing more offices for more staff and more income.

Companies
The player has the option of marketing towards companies and taking them onboard. Each company will produce support tickets, which must be resolved in exchange for reputation. If tickets take too long to process, a company may start to get upset with the player and eventually cancel the contract, ending the income and ticket production [not implemented].

Upgrades
Upgrades are available for just about every aspect of the game, from improving production to increasing the real estate market [not implemented] and improving the player's current level.

Levels
At the beginning of the game, the player is on level 0. This is the level of their company. At level 0, they have the option of hiring level 0 staff. As their reputation and wealth increases, they are given the option to pay a one time cost to upgrade to level 1, which will unlock level 1 workers that produce more income etc.

The Future
A new update for the game is currently in development. It will provide the additional company related features mentioned above, as well as several bug fixes related to other components of the game.

Tech Support Clicker Screenshots

Advertisement

Similar Games

Idle Mine

Idle Mine - Play Idle Game
Clicker, IdlerStart by mining poo and work your way up. Find gems to craft new pickaxes with random power. Buy upgrades to craft better picks and earn more gold. Get stronger by playing, idling, and even not playing at all.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

CatsInvader

CatsInvader - Play Idle Game
Clicker, IdlerA incrémental duck hunt with cats and many guns.Kill the cats -> buy guns -> make money -> buy cats!

Football Clicker

Football Clicker - Play Idle Game
Clicker, IdlerClone of "Adventure Capitalist" idle game in the football settings. If you've played Adventure Capitalist, this is pretty much the same game, only not so much polished yet still fun to play.You start off clicking tickets to gain $1, upgrading the ticket to gain more and more, then hire manager to do the clicking for you, then buy the snacks for higher cash amount etc. So basically this is a clicker with the ability to hire manager to quickly transfer to idle game.There is a soft reset available, which gives you some informal investors based on your cash earned. These informal investors increase your revenue generation by a certain percentage. But honestly, there is not enough gameplay value to use the reset - you'll pretty much complete the game on the first run in about an hour or two.Football Clicker game is fun at first, but gets boring pretty quickly. Still worth a few hours of your time for some idle fun.

You Can Try These Idle Games

Game of Clicks

Game of Clicks - Play Idle Game
Clicker, IdlerThe game appears similar to the stock standard clicker genre, but it expands upon it by providing a second currency, army, which can be used to interact with the map in the center of the screen.

Break The Limits!

Break The Limits! - Play Idle Game
RPGYou are trapped in a room and the only thing you can do is think. But what will you think about?Break the Limits! is a short clicker game made in 48 hours for LD31.

Digital Logic Design

Digital Logic Design - Play Idle Game
Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.

Shonen Idle

Shonen Idle - Play Idle Game
IdlerThe KuroWashi army and fearsome monsters have taken control of the world and are opressing your people. Train and master your skills to be strongest fighter ever and finish their evil deeds. Will you deserve to be considered the greatest hero of them all?