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Clicker, Idler, IncrementalThe monster has given you the slip dozens of times, but you have finally caught him! All that's left to do now is find out who is really under that mask!Unmask your way through as many masks as your fingers can handle, spend points in the skill tree to unlock new abilities, items and helpers.Gain billions of points, remove hundreds? thousands? Maybe even millions of masks in this incremental game
IncrementalWhat is Midnight Idle?- An incremental game with a flavor of old-school Choose Your Own Adventure game books.- A unique story about an amnesiac ooze (first of its kind!)- Unlock 7 classes with unique skills and upgrades.- Multiple layers of prestige mechanic to discover.- Mobile optimized, and you can switch between PC & mobile with export/import features.
Civ Builder, Idler, IncrementalFill Up The Hole is a game where you help peons create as much garbage as possible and toss it into a hole. Watch your village grow and evolve as you unlock visual upgrades and new features.
Clicker, Idler, IncrementalDegens Idle is a web-based incremental game that blends strategic resource management with humor and unique mechanics. Players collect and upgrade resources to unlock powerful multipliers while enjoying a quirky collection of memes that add humor to the experience. The game is simple to pick up but offers deep layers of complexity for those who love to optimize and strategize. Actively developed and community-driven, Degens Idle evolves with player feedback to shape its future.
Clicker, IdlerAre you ready to start your shooting-range tycoon? Target Shooter Clicker is a game where you operate several shooting grounds against red inanimate targets with each weapon pointed against it to idle "points" for you. Upgrade your weapons' potency and firerate to burst down targets to earn even more points against them. Purchase big upgrades for your weapons to hit their targets much harder, and become the Ultimate Target Hunter!
Idler, IncrementalYou awake in darkness. You realize you can wiggle. You are alone.Amino Idle is a game where you are a cell, slowly becoming conscious and evolving into something more. The game explores themes of cosmic loneliness and depression.
Idler, Incremental, MMO, RPGMilky Way Idle is a Multiplayer Idle RPG inspired by Runescape skilling and combat. It has a variety of skills, including resource gathering, item crafting, as well as combat. There is a player-driven marketplace, in-game chat, leaderboard. New features are frequently added.
IdlerExcellent Idler game that is the successor to the Diamond Hunt series
Idler, IncrementalEnter the Kingdom and become a manufacturing tycoon by setting up settlements and medieval production sites, managing, optimizing and upgrading your production and sales, traveling to new lands and discovering new manufacturing techniques and goods. Build outposts to produce goods, upgrade and sell in your town's trading post and uncover an entire medieval merchant empire. Manage your supply chain from start to end to create the ideal hanseatic trade league.
Idler, IncrementalBuy dimensions to gain antimatter, at least that's how you start.... Things quickly get more complicated after you get your first infinity, and soon, you end up having to do challenges, keep track of more numbers, buy new types of dimensions, automate buying those dimensions, go down a skill tree and more.
Clicker, Idler, IncrementalA game about managing a Space Station and trading your way to build an intergalactic trading empire.
Idler, IncrementalFill casts to make various products in your factory. Unlock new products as you increase production. Advertise to sell more products & donate unsold items to trigger bonus events. Hire managers to work for you & sit idle as your empire grows Prestige for better event bonuses, item prices & to increase multiple factory limits.
Idler, IncrementalProgress Knight is a life-sim incremental based in a fantasy/medieval setting, where you must progress through the career ladder and acquire new skills to become the ultimate being.You first start off as a beggar, barely being able to feed yourself as the days go by. However, over the years you learn new skills and gain plenty of work experience to enter new high paying jobs while managing your living expenses...Will you decide to take the easy route of doing simple commoner work? Or will you go through harsh training to climb the ranks within the military? Or maybe will you decide to study hard and enrol in a magic academy, learning life-impacting spells? Your career path is open-ended, the decision is up to you.Eventually, your age will catch up to you. You will be given an option to prestige and gain xp multipliers (based on the performance of your current life) for your next life at the cost of losing all your levels and assets. Fear not though, as you will re-gain your levels much, much more quickly than in your previous life...
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Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.
ClickerUse your cannon to crush the castle!
Idler, IncrementalWelcome to Idle Quest – light and funny idle quests sim.Learn Skills, Make Quests, Have Fun and don’t forget to upvote.
Civ BuilderBuild your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.ExpandingOnce a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.Resources and UpgradesThere are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.External LinksRedditDevelopment Version