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Underhearth

Game Categories:

Idler, Incremental, MMO, RPG

Game Platforms:

Javascript/HTML5

Development Status:

In Development

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Game Description

Game Control

Underhearth is an idle dungeon MMO played in the browser. Combat is asynchronous by design, not by compromise: every decision — gear, potions, tactics, who fills the empty slots — happens before the descent. A deterministic engine then fights it out tick by tick and produces a reproducible report you can re-run, share by seed, and argue about.

The guild keeps records. Your deeds fill a public register, your standing earns you warrants, and the wall remembers who stayed down there. Levels run warmer the deeper you go; the one cold room is the wrong one.

Every number is balance-tested: 10,000 simulated runs per cell, walls that keep tankless parties losing, and a published exhibit fight (seed 42) where the tank dies at tick 51 and the party still wins at 53.

No real-time combat, no purchasable power — ever. Free to play, and playable without an account.

Mouse only, no reflexes involved.

Underhearth Screenshots




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