Your Favorite Games

Loading...

Blacksmith Lab

Game Categories:

Clicker, Idler

Game Platforms:

Android, Flash, iOS, Mobile

Development Status:

Completed

Version:

1.01

Times Viewed

Times Played

Times Favorited

Rating

15576 2463 6 67.69%
Add this game to favorites

Vote This Game

67.69%
(44 votes)
32.31%
(21 votes)

Game Description

Build your blacksmith business by forging tools and selling them to royal kingdoms.

Blacksmith Lab Screenshots




Advertisement

Similar Games

Questmore

Questmore - Play Idle Game
IdlerIn the world of Questmore, heroes are commodities and adventure is an industry. Will you run a good company that invests in its heroes or an evil one that sends them out to die? Send your heroes on epic quests, bring back powerful loot, and grow your business into the most respected adventure company in the realm.

Mine Things Clicker

Mine Things Clicker - Play Idle Game
Clicker, IdlerClick the mine to find stuff!

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

Teemo Slayer

Teemo Slayer - Play Idle Game
Clicker, IdlerA League of Legends incremental, it provides a new skin for classic gameplay.

You Can Try These Idle Games

Factory Idle

Factory Idle - Play Idle Game
IdlerVery fun factory production chain building game! Build factories, which produce resources by using the other resources, transport the resources between factories and sell them for profit. As you earn more cash and research, more and more production chains and resources are unlocked. As you upgrade buildings, the required resources ratio keeps changing forcing you to re-do your factory designs all the time to account for changed ratios.What to expect?- Joy and happiness when you mess up your factory :)- More challenging game play as time goes on!- Bigger and more complicated networks to produce stuff!

Rat Clicker RPG

Rat Clicker RPG - Play Idle Game
IdlerRat Clicker RPG is a roleplaying incremental idle game with tons of items, crafting, taping, spellcasting, questing end leveling. Equip most powerful epic set of items gained by completing legendary quests and unlock every talisman to become most prestigious rat slayer in the world.Features:- hundreds of randomly generated items- 6 item rarity tiers- 5 inventory slots- 7 crafting materials, various crafting recipes- 6 different spells- 4 character attributes- 4 types of minions- 5 powerful talismans - craftable upgrades- 31 unique quests to complete - rare and legendary- 2 rankings- 27 achievements to unlock- tons of rats killed, experience gained, items lootedComing soon: a mystery crafting recipe...

Beyond The Universe

Beyond The Universe - Play Idle Game
ClickerWhat lies beyond the edge of the universe is a huge mystery. It may be infinite or there might be some parallel universes. Your mission is to find out the truth about our universe!

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit