Your Favorite Games

Loading...

Killing Time

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Version:

1.0

Times Viewed

Times Played

Times Favorited

Rating

18675 2817 5 55.26%
Add this game to favorites

Vote This Game

55.26%
(42 votes)
44.74%
(34 votes)

Game Description

Kill time, then spend your time killed on upgrades to allow you to kill time faster.

Killing Time Screenshots

Advertisement

Similar Games

Incremancer

Incremancer - Play Idle Game
Clicker, IdlerSemi-idle game where you play as a necromancer summoning zombies which wander around killing townspeople. You collect their blood and brains to buy upgrades with.Click on the game world to spawn a zombie when you have 10 energy.Spend resources in the shop.Requires a modern browser with WebGL.

Undead Clicker Tapping RPG

Undead Clicker Tapping RPG - Play Idle Game
Clicker, IdlerTap all of the undead creatures, buy upgrades, then tap some more!

Doodlekins

Doodlekins - Play Idle Game
Clicker, Idler, RPGAssemble your team and stop wicked invaders.You will be able to assemble team of creatures that will fight endless waves of enemies, collecting their souls and gems which you can use to upgrades your team power and empower your spells. By doing quests you will unlock new abilities and creatures.Idle clicker game.See teaser:https://youtu.be/pbOQmsvfh9YDoodlekins have gotten graphical and performance boost they are hosted on gamejolt where everyone can try it webGL for for chrome users and suggested unity webplayer for FF users. Have fun testing and leave comment if you have some advice or critique.

Reapers Revenge

Reapers Revenge - Play Idle Game
Clicker, Idler, RPGSomewhat strange idle game with basic graphics which is hard to pick up due to absence of any good tutorial. It is somewhat deep with many different options available in the game, be sure to move your mouse to "?" button at the top right to better understand each game screen, as they're otherwise not intuitively understandable. A few more tips:- Auto attack or click for additional damage (you can keep the mouse pressed or space bar).- The Azur Tower has special fighting condition (Path 1 : Auto attack only, Path 2 : Click atk only, Path 3 : Critical dmg only, Path 4 : Double atk only ... etc... the other is either mana dmg based, total monster killed, or other condition).

You Can Try These Idle Games

Smash Car Clicker

Smash Car Clicker - Play Idle Game
ClickerGet the real fun with Smash Car Clicker! Your goal in this cool idle game is to jump up and down on the car roof to destroy it. Smash pixels and gain money to upgrade your jumping power and get the help of your friends. Much fun!

Mad CEO

Mad CEO - Play Idle Game
Clicker, IdlerAssume the role of the eponymous tyrant boss as you hire employees and then work them to the bone. Push them to make more and more money for you and then, finally, when your company gets enough renown, sell the whole thing and begin a new enterprise, rehire your old team and strive for greater wealth and glory! Income we trust!

Sit Idle Do Nothing: Mini Game

Sit Idle Do Nothing: Mini Game - Play Idle Game
Idler, IncrementalA true idle game!Just start the game and sit idle.Let the game work itself, grow itself.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.