Your Favorite Games

Loading...

Crafting Idle Clicker

Game Categories:

Clicker, Idler

Game Platforms:

Android, iOS, Mobile, Steam, Unity, WebGL

Times Viewed

Times Played

Times Favorited

Rating

16834 2266 2 63.04%
Add this game to favorites

Vote This Game

63.04%
(29 votes)
36.96%
(17 votes)

Game Description

Harvest resources and combine them to intermediate products and goods. Research new metals to advance in new eras. Optimize your production chain and vendor distribution to earn achievements that unlock permanent advantages!

The pannel on the bottom shows an item’s production. Click on the product icon to speed up production, click Sell All to sell your storage and Upgrade/Downgrade on the left to change the production level.
You can buy multiple upgrades at once by holding down shift/control:
* Shift: x10
* Control: x50
* Shift + Control: Maximum

On the left side you see your vendors and researchs.
Research happens automatically even when your offline. Invest money in more research points/second to speed it up.
Vendors can be used to automatically sell items at the end of an item’s production cycle. You can distribute them in an item’s production detail panel next to the sell button.

On the right side you see your current modifiers and active bonuses. You get a free bonus every 24 hours, so be sure to check back everyday. Some modifiers are also affected by permanent achievement advantages.

In the top bar you can reset your game progress, which is the only way to advance to a higher level. When you do this, you will lose your current savings, your built production units and your researches., but you will keep all achievements, active bonuses, bought vendors and research point investments.
You can reset the game at any time, but you will only advance to a higher level, when you earned enough points for the level. You get 1 point for each order of magnitude of your current money above your current level minus one (e.g. 1.0E12 and level 3: 12 – 2 = 10 points)

Crafting Idle Clicker Screenshots

Advertisement

Similar Games

Hodowanko

Hodowanko - Play Idle Game
Clicker, IdlerAnother Cookie Clicker clone.

Idle Food Factory

Idle Food Factory - Play Idle Game
Clicker, IdlerThis game is about making your food factory into the most powerful in all of Kongregate. Buy recipes, produce food, buy upgrades, or, just idle… All is possible (within our limited boundaries, duuh.) so go crazy and have fun! Respect the elderly.

Space Mineral Rush - Idle

Space Mineral Rush - Idle - Play Idle Game
Clicker, IdlerA simple idle/clicker game.Click the asteroid to obtain your first resources. Buy gatherers to increase automatic production. When production is high enough your base will grow, unlocking new sections and interactions.Hold a key to buy multiple units.A – x10S – x25D – x50F – x100

Businessman Simulator 2

Businessman Simulator 2 - Play Idle Game
Clicker, IdlerThe sequel to the much loved Businessman Simulator. Improved graphics, great gameplay, updated mini-games – all this awaits you in the game.

You Can Try These Idle Games

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Alpaca Worship Simulator

Alpaca Worship Simulator - Play Idle Game
Civ Builder, Clicker, IdlerWorship the Great Alpaca and spread its word across galaxies.Hire priests and crusaders, build churches, conquer entire planets and more, all in the name of the Alpaca.Every building nets you more and more Faith, which you can spend to expand the area of the Great Alpaca's influence.Features:* Spend Faith to construct buildings from 10 available options. Better buildings net you more Faith per second.* See your empire grow with beautiful pixel-style graphics.* Submit your highest Faith score to online leaderboards. See who's worshiped the Alpaca most devoutly.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

Room Clicker

Room Clicker - Play Idle Game
Clicker, IdlerClick on the room and generate cash income!