Your Favorite Games

Loading...

Creature Card Idle

Game Categories:

Idler

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Times Viewed

Times Played

Times Favorited

Rating

16119 2100 1 67.86%
Add this game to favorites

Vote This Game

67.86%
(19 votes)
32.14%
(9 votes)

Game Description

Idler meets TCG!
Each card gives resources per second. Use resources to buy new packs of cards. Strategize by placing them most efficiently in the play area.
Click the card you want to place, and then click where you want to place it.
You can buy more cards on the Shop tab.
Hold CTRL to place a card into multiple slots.
Discord @ https://discord.gg/M3xxsB4

Creature Card Idle Screenshots

Advertisement

Similar Games

Incremental Zoo 2

Incremental Zoo 2 - Play Idle Game
Clicker, IdlerBorrow money.Buy animals, at least two of each species.Wait for them to breed.Sell some.Buy other animals.Pay back your debt before the cumulative interest gets too high.Be patient.Get badges.Reset after a while to get a special bonus.

Cookie Clicker Save the World

Cookie Clicker Save the World - Play Idle Game
Clicker, IdlerClick the cookie repeatedly and save the world!

Clickpocalypse 2

Clickpocalypse 2 - Play Idle Game
Clicker, Idler, RPGThe sequel to the ever popular Clickpocalypse, this game deviates from the simple design of its predecessor and expands into an automated graphical world.It should be noted that the game is still in development, and some features have either not been implemented or have not yet been announced.The WorldThe gameplay region is made up of a tiled display where the player's characters can freely roam, searching for more enemies to kill.AdventurersThe player is given a number of adventurers that will gather loot and experience automatically. They initially start the game with a fighter, a priest, a ranger, and a wizard, each with their own abilities and loot.The adventurers wander the world killing monsters and navigating dungeons automatically. It is up to the player to decide when and how to spend experience, upgrade an adventurer's equipment, and more.As adventurers gather experience, it can be spent on levelling up the adventurer. This opens up the abilities of that particular character, providing a new layer of strategy in the game.MonstersSimilar to the previous game, monsters populate the world and are a way for the player to gain better loot as well as experience. However, in this game, the monsters can wander through the map, attacking the player's characters as they like. This can lead to the player's characters running away, and removing them from battle.Monsters can now be upgraded to increase the chances of dropping rare items, more gold, more experience, and so on.LootItems that monsters dropped can be applied to characters to improve their abilities. These items are randomly generated and randomly dropped, meaning that many of the items may in fact be worse than the item currently being used. This is circumvented by providing the option of an auto-upgrade button that will automatically select the best items available and apply them to the character.Each character has a specific set of items unique to them. Each item in turn can only be applied to a single adventurer, meaning an item that might be good for one character, cannot be used by another.

Tappy Bunny

Tappy Bunny - Play Idle Game
Clicker, IdlerTap, plant, harvest and upgrade!A free clicker/idle game where you attack rabbits to get carrots.Spend your carrots to improve your damages, buy skills or even unlock pets that will attack for you.Try to collect 40 artifacts that you can buy and upgrade with rabbit's feet.Artifacts have unique features and increase greatly your damages.The garden allows you to plant your carrots to grow more. The more your plant, the more the garden will produce.The garden will continue to produce even if the game is closed!A sewing workshop and a cursed well are also available.There are a lot of things to do and hours of play on the horizon for the fiercest.

You Can Try These Idle Games

The Monolith

The Monolith - Play Idle Game
Civ Builder, IdlerBreak the strange beast egg while evolving your civilization trying to increase the damage done to the egg (and later to the monster which hatches out of it). Starting from the stone age and men with clubs doing very little damage and up to modern age fighting the egg with tanks, aircrafts etc.The gameplay is fun, but the game doesn't progress when you're away, so it consumes a lot of your time. It doesn't seem to be finished as the reset basically doesn't give you anything useful, so once you reach modern age, that's basically it. Although technically the game is not over, there is nothing else left to upgrade or discover in the game.

GrindCraft

GrindCraft - Play Idle Game
Clicker, IdlerMinecraft + Idle game = Fun. That my friend is the equation that makes this game addictive, interesting and did I mention... addictive? Basically, and thankfully, this game is not a clicking frenzy, as some other idle games are. You will have to click on things, but not to the extent where you will have to buy a new keyboard or mouse after a single game.So you're in a minecrafty world, you click on the grinder thingies, for different essential resources. These can then be used in different crafts which appear, which then are used to build structures, stored in your inventory, which can finally be downloaded and used in Minecraft. WOW! Yep, lucky you.So see what resources you need, steadily build up your crafts, and build a world... a blocky world!

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.