Your Favorite Games

Loading...

Crushing Defeat

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Version:

0.1.6

Times Viewed

Times Played

Times Favorited

Rating

15843 1974 7 68.97%
Add this game to favorites

Vote This Game

68.97%
(20 votes)
31.03%
(9 votes)

Game Description

Sell goods to purchase upgrades to increase their price and sale speed. Autosellers can be purchased to automate the process. Once enough cash has been saved, new products with higher values and sale times can be unlocked to further improve income.

Crushing Defeat Screenshots

Advertisement

Similar Games

Cat Clicker MLG

Cat Clicker MLG - Play Idle Game
Clicker, IdlerYep, this Cat Clicker MLG is a clear case of cuteness overload! Start tapping onto the little meow and get ready for an amazing idle experience of MLG-awesomeness. This idle clicker game is another remake of the popular Cookie Clicker but only in MLG Cat-theme. Much fun!

Medieval Markets

Medieval Markets - Play Idle Game
IdlerExpand your corporate empire into every market in this fantasy world! Medieval Markets is the idler, upgrade game you’ve been looking to play!Features:-Prestige System!-Over 250 Upgrades-6 Different Markets with 6 Producers each!-Statistics!-Offline Income

Pingy the Ping

Pingy the Ping - Play Idle Game
Clicker, IdlerPingy the Ping is an idle RPG about penguins, and there’s lots to do if you don’t like idling too.

Click It!

Click It! - Play Idle Game
Clicker, IdlerBecome the button master and automate your empire. Earn cash, purchase upgrades, unlock new buttons and tiers to grow your empire.Click! Upgrade! Purchase!

You Can Try These Idle Games

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub

Minus Idle Mine Field

Minus Idle Mine Field - Play Idle Game
IdlerTaking you from simple Gatherer to Hero out auto clicking Nasty Rats and such for a bit Silver. Beware tho, this isn’t a “nice balanced game” sudden minus resources await the impatient.

SharkBanana

SharkBanana - Play Idle Game
Clicker, IdlerClick to collect SharkBanana and upgrade idle stuffs.