Your Favorite Games

Loading...

A Dark Room

Game Categories:

RPG

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Version:

1.9

Times Viewed

Times Played

Times Favorited

Rating

24094 2192 6 65.9%
Add this game to favorites

Vote This Game

65.9%
(114 votes)
34.1%
(59 votes)

Game Description

A Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.

Resources
There are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.

Buildings
Huts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.

Equipment
The player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.
Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.

Expedition
Once the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.
The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).
Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.
Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.

A Dark Room Screenshots

Advertisement

Similar Games

Endless Dream

Endless Dream - Play Idle Game
Clicker, Idler, RPGFace beastly monsters in treacherous areas, find legendary artifacts and epic loot, or crawl through the Endless Dungeon in an attempt to reach the last floor!

Pixel RPG

Pixel RPG - Play Idle Game
Clicker, RPGPixel RPG Clicker is the best action adventure game. Pixel RPG is an idle endless adventure.Embark on your quest and start an endless fantasy adventure.Just tap to attack , tap to hire heroes, tap to use skills... Kill monsters to gain xp and level up to unlock new skills and improve your character characteristics.Click to fight epic boss.Use prestige to restart the adventure and get extras bonus.

Clicker Heroes

Clicker Heroes - Play Idle Game
Clicker, Idler, RPGClicker Heroes is a game developed as a side project from a larger game already in production. It borrows the art assets from it and implements simple clicker style gameplay. As such, it's a high quality graphical interface that provides a number of workers, upgrades, and achievements with a large amount of gameplay.External LinksRedditTwitter

A Firelit Room

A Firelit Room - Play Idle Game
RPGThis game is based on an award-wining browser-based text RPG "A Dark Room" by Michael Townsend.It's exactly the same as the web version but with graphics and sound.

You Can Try These Idle Games

Idle Benching

Idle Benching - Play Idle Game
Clicker, IdlerBenchpress to gain reps to spend on upgrades.

Dripstat

Dripstat - Play Idle Game
Clicker, IdlerThis is one of the earliest MMO adaptations of an incremental game whereby the global community helps to increase the overall score together.

Gold Mine - The Second

Gold Mine - The Second - Play Idle Game
ClickerWhat will make you the most rich person in the world? Gold is the answer!Build and upgrade your Gold Mines and just in an hour you can sit back and watch how you get more and more gold!And don’t forget to get back once a while to upgrade everything to get even more gold income!

Parameters

Parameters - Play Idle Game
Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.