Your Favorite Games

Loading...

Forge & Fortune

Game Categories:

Idler, Incremental

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

13083 1783 3 71.88%
Add this game to favorites

Vote This Game

71.88%
(23 votes)
28.12%
(9 votes)

Game Description

An idle and/or active-play incremental crafting and adventuring game you can play directly in your browser!

Forge & Fortune Screenshots

Advertisement

Similar Games

Creepy Cooker

Creepy Cooker - Play Idle Game
Clicker, IdlerIn this addictive game, you can click the creeper icon to cook a creeper, then once you get up so much money, you can buy Zombies, and even skeletons to cook creepers for you! Note:Options for price osculation are in the options menu.

Honey Clicker

Honey Clicker - Play Idle Game
Clicker, IdlerHoney Clicker is a bee-autiful clicker game! You start tapping some flowers, raise a swarm and level up your hive! Can you make bees the next superior race? With enough clicking and determination it just might be the case! Hive five!

Goomy Clicker 2

Goomy Clicker 2 - Play Idle Game
Clicker, IdlerGoomy Clicker 2 is a new version of Goomy Clicker. It works on mobile phones in the web browser.

Cosmos Quest

Cosmos Quest - Play Idle Game
Clicker, IdlerConquer Space and Time, collect energy and develop your Civilization from mere Caveman to powerful Posthuman beings that can change the fabric of Universe.Discover new ways to obtain energy and invent awesome machines to collect energy from all kind of sources.This game is based on the Kardashev Scale a theory about technological advanced based on the energy usage of a Civilization.

You Can Try These Idle Games

Immense Army

Immense Army - Play Idle Game
ClickerYour goal in Immense Army is to build up a huge, unstoppable army. You do this by buying buildings, which lets you recruit soldiers automatically (every second). You can upgrade the barracks to get more swordsmen. You can also upgrade the soldiers! When you are ready, you can set out for battle. Your units attack automatically, but you can also click to cause additional damage. You can adjust the tactics of your attacks to be more or less aggressive. You can also choose a predatory tactic to capture more enemies for your mine.

HeroVille

HeroVille - Play Idle Game
Clicker, RPGAs an RPG, this game provides a number of options. As you improve your tent, you can hire more heroes, assigning them to jobs to gather resources, trawl through dungeons, or create potions. Dungeons can be improved to provide greater loot to your heroes.

Idle Gangsters

Idle Gangsters - Play Idle Game
Idler, IncrementalGangster-themed match-3 game.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.