Your Favorite Games

Loading...

The Gristle and Grape

Game Categories:

RPG

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Times Viewed

Times Played

Times Favorited

Rating

12953 1557 0 55%
Add this game to favorites

Vote This Game

55%
(11 votes)
45%
(9 votes)

Game Description

A mostly numberless and statless, text based RPG with idle elements. Run 'The Gristle and Grape', a typical English pub - one with a multi-dimensional nexus that leads to countless adventures. Guide your team of adventurers to help people in need and to earn money to maintain and upgrade the pub.
Still in development. Only a few incremental upgrades available, more coming soon.

The Gristle and Grape Screenshots

Advertisement

Similar Games

Soul Not Found

Soul Not Found - Play Idle Game
Idler, Incremental, RPGSoul Not Found is an incremental game with idle and offline progress!StoryNecromancer who has just lost the great war is ready to rebuild his armies and fight his way back to the top. In the process, he finds his conscience and is changing his way of life to become a righteous necromancer together with his willing dead.# Features- 6 undead units;- 10+ unique skills;- 75+ trophies/achievements;- Idle and Offline progression;- Premium Theme unlocked by reaching all trophies (or having Coil membership);# Full VersionThis is the Game Jam Edition which I made for js13kgames jam which requires your game size not to exceed 13312 bytes (essentially, an empty Word document).I'm working on a full version of the game! You can join the waitlist (https://soulnotfound.martintale.com/) and my discord server (https://discord.gg/HBqCfc9) to be the first to play it!# Credits- Cash, crowned skull, swords emblem, padlock, bookmarklet, trophy, haunting, grim reaper, evil bat icon by Lorc (http://lorcblog.blogspot.com) under CC BY 3.0;- Yin yang, mummy head and vampire dracula icon by Delapouite (http://delapouite.com) under CC BY 3.0;- Death skull icon by sbed (https://opengameart.org/content/95-game-icons) under CC BY 3.0;

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.

Endless Battle

Endless Battle - Play Idle Game
Clicker, Idler, RPGClick to battle enemies endlessly and gather gold to be spent on upgrading your equipment, level, or the level of monster that you're fighting. You can complete quests as they appear, check out your current equipment and sell off excess loot, and hire mercenaries to fight and gather gold for you (that is spent on mercenaries).

Space Lich Omega

Space Lich Omega - Play Idle Game
RPGSpace Lich Omega is an incremental RPG using ASCII art. It was inspired by aniweys Candy Box. The game progresses through a series of locations and provides a number of loot items to improve the player's character in a number of ways.CombatCombat is performed by selecting a location to visit, then waiting as the player's character moves across the screen, fighting enemies as it encounters them. The player is represented by a "Y", while enemies take a number of different appearances. Combat is automated, but allows the player to use potions or spells to affect the field of play. Potions for health and mana are available, while spells can be used to freeze the game field, return the player to the start of the level, berserk to inflict higher damage, or shield to protect the player for a short period of time. Items can be dropped during these levels, but loot is mainly restricted to money.The FactoryThis is where money and gunk production can be automated. Money requires gears to be inserted to improve the production per second, while gunk requires batteries. Gunk and money can be combined to improve the player's maximum health.

You Can Try These Idle Games

Dope Slinger Tycoon

Dope Slinger Tycoon - Play Idle Game
IdlerAn idle game based around the production and distribution of drugs. Hire and fire dealers, upgrade them with weapons and gadgets.

Bonfire

Bonfire - Play Idle Game
IdlerBonfire takes the incremental style and adds a cooldown multiplier to the mix. The idea of the game is to stoke a fire by clicking to produce CO2. This resource can be spent on items to automate the production of CO2 and upgrade other in game elements. The game rewards clicking by adding a temperature indicator. Each click increases the temperature, the higher the temperature, the higher the multiplier. If the player stops clicking, the multiplier will steadily drop.

Shitty Incremental Game

Shitty Incremental Game - Play Idle Game
Clicker, IdlerA simple incremental clone.

Beyond The Universe

Beyond The Universe - Play Idle Game
ClickerWhat lies beyond the edge of the universe is a huge mystery. It may be infinite or there might be some parallel universes. Your mission is to find out the truth about our universe!