Your Favorite Games

Loading...

Honey Clicker

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5, Mobile

Development Status:

Beta

Version:

1.1.3

Times Viewed

Times Played

Times Favorited

Rating

15767 2334 6 57.69%
Add this game to favorites

Vote This Game

57.69%
(15 votes)
42.31%
(11 votes)

Game Description

Honey Clicker is a bee-autiful clicker game! You start tapping some flowers, raise a swarm and level up your hive! Can you make bees the next superior race? With enough clicking and determination it just might be the case! Hive five!

Honey Clicker Screenshots



Advertisement

Similar Games

Super Idle Imagination

Super Idle Imagination - Play Idle Game
IdlerA self-critical kind of funny idle game - so far not super deep but kind of interesting.

Arena Defense

Arena Defense - Play Idle Game
Idler, Incremental, RPGIdle auto-battler defense. Build a party of 3 heroes from a roster of 10, then watch them auto-battle waves of monsters across 10 chapters. Every hero has a signature skill — chain lightning, meteor storms, black holes, homing missiles — with screen-clearing effects that scale as you level up. Loot and upgrade gear, grow permanent stats between runs, and climb the ranked leaderboard. Battles run automatically; you make the calls that matter — who to bring, what to upgrade, when to push. Free, plays in your browser, no install. Available in English, Korean, Russian, Chinese.

Immense Army

Immense Army - Play Idle Game
ClickerYour goal in Immense Army is to build up a huge, unstoppable army. You do this by buying buildings, which lets you recruit soldiers automatically (every second). You can upgrade the barracks to get more swordsmen. You can also upgrade the soldiers! When you are ready, you can set out for battle. Your units attack automatically, but you can also click to cause additional damage. You can adjust the tactics of your attacks to be more or less aggressive. You can also choose a predatory tactic to capture more enemies for your mine.

Dictionary Clicker

Clicker, IdlerClick to go through every single word in the dictionary.

You Can Try These Idle Games

Monsters Fighting Idle

Monsters Fighting Idle - Play Idle Game
ClickerFight and collect the 75 creatures to win!Play Monster Fighting Idle and enjoy!

Idle Mosquito

Idle Mosquito - Play Idle Game
IdlerExtract blood from people just for fun.Config menu to MUTE the music.You can create a MOSQUITO with the top left button. Mosquitos extract BLOOD. Each mosquito has a BLOOD CAPACITY, it is the amount of blood it can store. This is the amount of blood that it added to the TEST TUBE when the BLOOD DROP is dropped inside of it.When the test tube is full and you keep adding blood you add LEVEL POINTS, this increases your level and the MAX BLOOD STORAGE in the test tube.Upgrades:* Mosquito movement speed, blood extraction speed, and max. blood capacity.* Level points per blood unit.Example: if a mosquito has a capacity of 10 and the extraction speed is 5 it will take 2 seconds to fill its storage. If a mosquito has a capacity of 10 and the extraction speed is 20 it will take half a second.You can multiply the value of each drop of blood in two ways:- ACHIEVEMENT points: click the yellow star to see your achievements. Each level increases the achievement multiplier.- ASCENSION: when you reach level 200 you start adding 0.005 to the multiplier for each level beyond 200. It will be aplied when you ascend.- So the real value of a blood of drop is: blood capacity * ascension multiplier * achievements multiplier.There is a BATTLE panel. You fight other mosquitos. Every time you kill one of them, the next one has higher HP and DAMAGE.You can upgrade your mosquito hp and damage.When you ascend, not everything is reseted. BATTLE and ACHIEVEMENTS are not reseted.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

Santaception

Santaception - Play Idle Game
ClickerSanta has woken with 2 days before Christmas with no presents to hand out!The game follows the normal cycle of incremental games where you are required to gather presents in order to hire helpers to automatically produce them. Upgrades work in the same manner as well, providing boosts to automatic production. The game has a polished finish, and is already completed at version 1.x.