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Idler

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Cosmos Clicker MS Reload

Cosmos Clicker MS Reload - Play Idle Game
Clicker, IdlerLearn all the world and become the richest ship in the universe.How to Play:Click Selling and make sure they are 0% by the slider. (Change this later based on how fast or slow the game is going as you need money for upgrades later)Let your Mecha get resources (The Meteorite and Resources (Yellow Tin))Buy Upgrades with it in the Mecha Buy and City Buy. – Over time you will buy more and more items from the ‘Buy’ shops to increase the DMG of the Mecha which will allow you to collect more Resources.Turn Selling % on to whatever you want and start earning Money for Mech and City Upgrades (Mech/City Upd.) Best to start with the Mechas Feet and the Cities Dirt Road.Increasing your Mech and City upd Upgrades will increase your Mech and City by 1% per upgrade at any Cost. (Unsure of what the Mech and City Upd. does, I think it just makes it like 1% more efficient at dmg or something. So 100 Dmg with 0% 101 Dmg with 1% etc)

Alpaca Worship Simulator

Alpaca Worship Simulator - Play Idle Game
Civ Builder, Clicker, IdlerWorship the Great Alpaca and spread its word across galaxies.Hire priests and crusaders, build churches, conquer entire planets and more, all in the name of the Alpaca.Every building nets you more and more Faith, which you can spend to expand the area of the Great Alpaca's influence.Features:* Spend Faith to construct buildings from 10 available options. Better buildings net you more Faith per second.* See your empire grow with beautiful pixel-style graphics.* Submit your highest Faith score to online leaderboards. See who's worshiped the Alpaca most devoutly.

Bitcoiner

Bitcoiner - Play Idle Game
Clicker, IdlerBitcoiner is an incremental game that allows the player to set up a bitcoin mining rig to gather bitcoins, sell them for money, then use the money to improve the rig or buy upgrades to improve various aspects of the game. The game has a long list of upgrades available to purchase, using a number of currencies, achievements, a tron minigame, and even a chat feature. Achievements are not missing, and a new adventure/battle mode.It's mainly bug-free and well balanced, due the massive player feedback!

Starback: Planetdestroyer Redux

Starback: Planetdestroyer Redux - Play Idle Game
Clicker, IdlerIt’s time to start conquering the Universe. Upgrade, Kill, Enslave … err … make friends!!There is an ingame … err … insimulation tutorial you can access via the button with the questionmark.For quick-starters continue reading here:- Use your mouse and click the planet in the middle to get slaves.- Trade these slaves and improve you weapons.- For more information hover over buttons and text. There is a ingame description.

You Can Try These Idle Games

Creature Card Idle

Creature Card Idle - Play Idle Game
IdlerIdler meets TCG!Each card gives resources per second. Use resources to buy new packs of cards. Strategize by placing them most efficiently in the play area.Click the card you want to place, and then click where you want to place it.You can buy more cards on the Shop tab.Hold CTRL to place a card into multiple slots.Discord @ https://discord.gg/M3xxsB4

HexaClicker

HexaClicker - Play Idle Game
ClickerClicking the central hexagon allows points to be accrued that can be spent on buying automatic hexagons that will gather points for you. The hexagons can be upgraded to produce faster, and can be sold and replaced with higher tier hexagons. Upgrade hexagons can also be placed that will double the output of adjacent matching automatic hexagons for a limited time.LevellingVersion 0.2 introduced a levelling system whereby the player can choose to either farm points or use them to kill the next level monsters. With each kill, points are awarded to the player that can be spent normally on upgrades or buying new hexas. The update also included bosses that must be defeated every 5 levels. In contrast to normal levels, where 10 of each enemy must be killed, only one kill is needed. The boss will have higher health and a limited time to kill it.

Idle Mosquito

Idle Mosquito - Play Idle Game
IdlerExtract blood from people just for fun.Config menu to MUTE the music.You can create a MOSQUITO with the top left button. Mosquitos extract BLOOD. Each mosquito has a BLOOD CAPACITY, it is the amount of blood it can store. This is the amount of blood that it added to the TEST TUBE when the BLOOD DROP is dropped inside of it.When the test tube is full and you keep adding blood you add LEVEL POINTS, this increases your level and the MAX BLOOD STORAGE in the test tube.Upgrades:* Mosquito movement speed, blood extraction speed, and max. blood capacity.* Level points per blood unit.Example: if a mosquito has a capacity of 10 and the extraction speed is 5 it will take 2 seconds to fill its storage. If a mosquito has a capacity of 10 and the extraction speed is 20 it will take half a second.You can multiply the value of each drop of blood in two ways:- ACHIEVEMENT points: click the yellow star to see your achievements. Each level increases the achievement multiplier.- ASCENSION: when you reach level 200 you start adding 0.005 to the multiplier for each level beyond 200. It will be aplied when you ascend.- So the real value of a blood of drop is: blood capacity * ascension multiplier * achievements multiplier.There is a BATTLE panel. You fight other mosquitos. Every time you kill one of them, the next one has higher HP and DAMAGE.You can upgrade your mosquito hp and damage.When you ascend, not everything is reseted. BATTLE and ACHIEVEMENTS are not reseted.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub