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Idler

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Flash

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26139 3898 15 74.49%
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Soccer Manager Clicker

Soccer Manager Clicker - Play Idle Game
Clicker, IdlerCreate your very own football team at the click of a button and sweep the field!Player records, accumulates goals during training and improves them without limit. Choose your line-up, play games and rise in the league table to qualify for more players.The mechanical clicker makes the game great fun and highly addictive.Be your team's greatest manager and lead them to victory!Collect the cards of your favourite stars!A casual game of gradually increasing management (idle type), suitable for all ages.Available in several languages.Entertaining and easy to understand while also being a challenge to complete.Achieve all of the objectives and compete against your friends in the Leader Board.This is a casual clicker game for mobile devices in which you're the manager of a football team. During training sessions you earn footballs, which are the currency of the game, to upgrade your players' level and improve your tactics. You also have to send your squad to play matches to earn points by beating the rival and to go up a league, and therefore get more players. But be careful, because if you don't get enough points you won't be promoted, and you might even be relegated that season.

Masks all the Way Down

Masks all the Way Down - Play Idle Game
Clicker, Idler, IncrementalThe monster has given you the slip dozens of times, but you have finally caught him! All that's left to do now is find out who is really under that mask!Unmask your way through as many masks as your fingers can handle, spend points in the skill tree to unlock new abilities, items and helpers.Gain billions of points, remove hundreds? thousands? Maybe even millions of masks in this incremental game

Deep State

Deep State - Play Idle Game
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Learn to Fly

Learn to Fly - Play Idle Game
IdlerLearn to Fly takes the standard incremental style and adds a more involved method of play. The game requires you to fire snowballs at objects at increasing distances with increasing amounts of health. Each destroyed object provides money that can then be spent on upgrading the cannon. The cannon can either be fired manually by clicking or, once the upgrade is purchased, automatically. The game requires the player to aim the cannon, and once set, the autofire continues to fire at the same angle as the last player initiated shot.ResearchThe player is awarded research points by performing simple tasks in the game. These points add up over time and can be spent on specialised upgrades, such as reducing the space between the player and the object or increasing the speed at which projectiles move. Research points are also awarded whenever an achievement is obtained.

You Can Try These Idle Games

Cube It

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ClickerThis game provides a somewhat different approach to collecting resource and buying upgrades. The player is represented by a square in the top left portion of the screen inside a platformer display. To collect resources (cubes) the player must stand on the far left section marked as blue. This will produces squares that approach the red rectangle below. As they hit the rectangle, they will be collected. In order to purchase upgrades, the player must collect the marked number in another section of the platformer, then approach that section as the player. This will buy the upgrade. To continue collecting cubes, they must return to the blue section.

SharkBanana

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Clicker, IdlerClick to collect SharkBanana and upgrade idle stuffs.

Reapers Revenge

Reapers Revenge - Play Idle Game
Clicker, Idler, RPGSomewhat strange idle game with basic graphics which is hard to pick up due to absence of any good tutorial. It is somewhat deep with many different options available in the game, be sure to move your mouse to "?" button at the top right to better understand each game screen, as they're otherwise not intuitively understandable. A few more tips:- Auto attack or click for additional damage (you can keep the mouse pressed or space bar).- The Azur Tower has special fighting condition (Path 1 : Auto attack only, Path 2 : Click atk only, Path 3 : Critical dmg only, Path 4 : Double atk only ... etc... the other is either mana dmg based, total monster killed, or other condition).