Your Favorite Games

Loading...

Tank Quest

Game Categories:

Idler

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

10247 1172 2 36%
Add this game to favorites

Vote This Game

36%
(9 votes)
64%
(16 votes)

Game Description

This is TankQuest, loosely based off of Progress Quest.
A parody of World of Tanks as you will.
Upgrading gun caliber will improve credit earnings after each battle.
However, upgrading gun caliber will downgrade gun length.
Armor will increase the chance of bouncing a shot, instead of losing health. Keep in mind you will fight similarly gunned opponents.

Tank Quest Screenshots

Advertisement

Similar Games

Dwarf Miner

Dwarf Miner - Play Idle Game
Clicker, Idler, RPGAn asteroid has crashed nearby! Being the lucrative Smith that you are, it's time to strike it rich! Watch your back!--Manage your Mining operation as you collect minerals, craft items, unlock skills, and upgrade your gear. Use your profits to increase your mining power, abilities, support, harder to craft items and more.. Unlock achievements and track your progress.

Diamondcollector

Diamondcollector - Play Idle Game
Clicker, IdlerThe idle-game where you are head of a mining company and your mission is to earn as much money as possible!Craft materials and upgrades, earn levels in a acension system to gain experience, levels and talent-points.

Loot Clicker

Loot Clicker - Play Idle Game
Clicker, IdlerCollect your Gold and Loot in Loot Clicker!Use the Mouse to navigate Menus.Click the "Farm!" button to gain gold.Spend your gold on units to kill monsters and get gold for you.Find Loot to upgrade your units.

DPS Idle

DPS Idle - Play Idle Game
Clicker, Idler, IncrementalCollect cards, upgrade cards, defeat monsters, join guilds and hire heroes. Raise your DPS!

You Can Try These Idle Games

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

Spheal Clicker

Spheal Clicker - Play Idle Game
Clicker, IdlerGather Spheal smiles and spend them on upgrades to gather more smiles faster.

Click, Click, Wroom!

Click, Click, Wroom! - Play Idle Game
Clicker, IdlerStart by gathering resources to build cars, then selling them manually for your first cash. Workers can be hired from there on to produce cars for you and to sell them for you. Upgrades can be purchased to increase the speed of gathering resources and more.From humble beginnings with nothing in your pocket you begin to climb the tall ladder to becoming global car mogul!Obtain materials below and start manufacturing cars, research new technologies, expand your offices and sell! CHANGELOGv0.4.0 alpha- Brand added - ad campaigns!- New research fields- Some design changes- New achievements- New stats- Save / Load should work!- Cleaned up code & bugsv0.3.5 alpha- Distribution added - automatic sales- New research fields- Improved design- New achievements- New stats- Popups for achievements- Removed +100 button- Added sale buttons- Save / Load disabled for the time being- Cleaned up code & bugsv0.3.0 alpha- New resource for cars- New research fields- Improved design- New achievements- New stats- Ability to buy 1, 10 or 100 resourcesv0.2.0 alpha- New manufacturing buildings, unlocked by research- New research fields- New layout- Achievements- Save and Load fully functional!v0.1.0 alpha- Buy resources- Manufacture cars- Acquire deals for automatic replenishment of resources- Hire mechanics for automatic manufacturing of cars- Some research can be doneSUPPLY CHAINThe Supply Chain is where you control the amount of resources you have. Resources are your building blocks when manufacturing cars.Amount of resources used per car can be seen in the upper right corner, this amount will increase with higher quality cars. MANUFACTURINGManufacturing is almost self explanatory, here you hire and construct mechanics and factories that produces cars for you. New factories needs to be researched before you can construct them, each new factory you build will cost more than the last.DISTRIBUTIONTired of selling your cars on your own? Expand with new offices for sales and distribution. Different offices sell amounts of cars but at a slightly lower price (-10%) than if you sold them yourself. Sell! Sell! Sell! BRANDBrand recogniction is extremely important, here you can order advertising campaigns in order to increase sales, prices on your cars and demand.Only one campaign can be activated at a time so make sure to choose the one you need. RESEARCHResearch & Development, if you want to outdo your competitors on the global market you need to be ahead of the curve, research new areas of development, increase the quality of your cars and train your procurement team.

Killing Time

Killing Time - Play Idle Game
Clicker, IdlerKill time, then spend your time killed on upgrades to allow you to kill time faster.