Your Favorite Games

Loading...

Treedle

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Times Viewed

Times Played

Times Favorited

Rating

14730 1486 2 38.89%
Add this game to favorites

Vote This Game

38.89%
(7 votes)
61.11%
(11 votes)

Game Description

Chop down trees to gain wood. Wood can be spent on upgrading stats, such as the number of trees that can spawn, the amount of wood the trees return, and the speed at which the trees spawn.

Treedle Screenshots

Advertisement

Similar Games

Brave World 3

Brave World 3 - Play Idle Game
ClickerControl all the territory to win! Collect resources and make a powerful army to attack enemy reigns.Use vehicles to attack and collect.

GatherX

GatherX - Play Idle Game
Clicker, IdlerMine, fish and cut down a giant beanstalk or prepare to face the wrath of some not-so-friendly giants.

Scrapocalypse

Scrapocalypse - Play Idle Game
ClickerA two resource clicker, the game requires you to buy scraps to purchase workers that gather electricity, which can in turn be used to buy workers that produce scraps.

Panda Clicker

Panda Clicker - Play Idle Game
ClickerIn Panda Clicker you have to tap the panda to get food. Upgrade the food to get, well, more food... Buy drinks to get even more food. You get the picture!

You Can Try These Idle Games

Poop Clicker

Poop Clicker - Play Idle Game
Clicker, IdlerPoop Clicker is just another silly clicking game like Pizza Pusher.Move your mouse over the little brown blub and get as many hits as you can.

Shape Clickers

Shape Clickers - Play Idle Game
ClickerClick shapes, unlock new shapes and buy upgrades.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.