Your Favorite Games
Most Played Idle WebGL Games
Idler, IncrementalWhat is this? A game for ants?!? Hatch a quintillion bugs. Conquer the UNIVERSE!The hit web game gains some serious upgrades – 3D graphics, new Units, new features … welcome back to Swarm Simulator, but EVOLVED!Start out by spawning a few Drones, keep collecting more Meat and Larvae, Expand across the Universe! For more information and help check out the in-game ‘Swarmpedia’.Swarm Sim is also on reddit (http://www.reddit.com/r/swarmsim) – join us for more updates, discussion, feedback, etc.
Clicker, Idler, IncrementalThe monster has given you the slip dozens of times, but you have finally caught him! All that's left to do now is find out who is really under that mask!Unmask your way through as many masks as your fingers can handle, spend points in the skill tree to unlock new abilities, items and helpers.Gain billions of points, remove hundreds? thousands? Maybe even millions of masks in this incremental game
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Clicker, IdlerEgg-laying, duck-billed, beaver-tailed, otter footed mammals... And venomous! Yes, platypus are already odd by nature. What would happen if mutations started happening to them? Find out in Platypus Evolution!From the minds that brought you Cow Evolution and forever changed the way you see bovines, comes a new game that somehow manages to be even crazier and more nonsensical.We can all agree that platypus are unique creatures. They swim. They lay eggs. They have beaks. They are mammals. They have venom. I mean, they’re just plain bizarre already. What the heck would happen if some of them go through hardcore mutations?Play God and turn already weird creatures into even weirder ones! Mix, match, combine and evolve regular platypus to God-knows-what new species of platypus and take over the world and BEYOND!How To PlayDrag and drop similar platypus to create new mysterious creaturesUse platypus poop coins to buy new creatures and make even more moneyAlternatively, fiercely tap a platypus to make coins pop from pooping
IdlerManage your own little hell in this dark humored idle game.
Clicker, IdlerThe game is pretty much a Cookie Clicker clone with a few cosmetic additions.
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub