Your Favorite Games
New Idle Electric Rubber Games
Idler, IncrementalRemastering the original game (Electric Rubber 2) from 2015, rub your way back to the top in 2019! Featuring a new look, new features, and friendlier gameplay, dart your mouse around your screen once again.
Clicker, IdlerThis is a sequel to Electric Rubber. Click and rub to get money. Manage up to three power plants and unlock upgrades. Sell electricity for money, but be mindful when you do, the worth of electricity can change! Come back daily for a reward, based on how many power plants you own. The more you own, the better the reward!
IdlerInstead of clicking you rub the area to create electricity. A unique concept with the same game play style as an idle game. Purchase upgrades that will help you generate more power automatically.
You Can Try These Idle Games
Clicker, Idler, RPGSomewhat strange idle game with basic graphics which is hard to pick up due to absence of any good tutorial. It is somewhat deep with many different options available in the game, be sure to move your mouse to "?" button at the top right to better understand each game screen, as they're otherwise not intuitively understandable. A few more tips:- Auto attack or click for additional damage (you can keep the mouse pressed or space bar).- The Azur Tower has special fighting condition (Path 1 : Auto attack only, Path 2 : Click atk only, Path 3 : Critical dmg only, Path 4 : Double atk only ... etc... the other is either mana dmg based, total monster killed, or other condition).
Clicker, Idler, MMO, RPGBattle Monsters with friends, become the top guild, perform woodcutting, space expeditions and plenty more in this ever growing first of its kind Online Idle MMORPG
IdlerYou control a group of dungeon-raiding heroes, but where in a classical RPG you would control them directly, here the raiders are fully AI-controlled instead. One very important aspect compared to other idle games is the games' focus on fully observable simulation of the games' characters.Combat isn't abstracted behind menu buttons and number labels, instead you can actually observe your raiders go over to a monster and smack them in the head.As a player, you take care of loot management, define the equipment and skill builds that the raiders use, unlock upgrades that help your raiders in combat, or assist them with consumable items such as healing potions or damage boosting scrolls. Second Run also added base building which serves as the primary way to unlock new game features during progression.
IdlerBonfire takes the incremental style and adds a cooldown multiplier to the mix. The idea of the game is to stoke a fire by clicking to produce CO2. This resource can be spent on items to automate the production of CO2 and upgrade other in game elements. The game rewards clicking by adding a temperature indicator. Each click increases the temperature, the higher the temperature, the higher the multiplier. If the player stops clicking, the multiplier will steadily drop.