Your Favorite Games

Loading...

12 matches

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Alpha

Version:

0.3.1

Times Viewed

Times Played

Times Favorited

Rating

21164 2661 1 52.5%
Add this game to favorites

Vote This Game

52.5%
(21 votes)
47.5%
(19 votes)

Game Description

This business simulation game (in early alpha stage) is meant to be discovered incrementally, while trying to manage a little but growingly complex system.

But basically you're going to be crafting matches...

12 matches Screenshots

Advertisement

Similar Games

ZombyFactory

ZombyFactory - Play Idle Game
Clicker, IdlerHi EveryoneI've released "Zomby Factory" ( on WebPlayer ) few months ago and I've decided to rewrite the game to release it on mobiles.It was hard to implement some funny features and to keep the gameplay very simple!The game was made with lots of fun, coffee and headache!The game was renamed into "Zombie Clicker Idle Game".It's free and available on the AppStore and the Google Play.So, download it, share it, rate it and play it with fun!The Author

Cave Heroes

Cave Heroes - Play Idle Game
Civ Builder, Idler, RPGPretty fun and interesting RPG and civ-builder idle game, where you send your heroes on quests where they automatically fight for you. At the same time you build a small town with inhabitants, whose main purpose is to craft weapons, spells and the other stuff for your party of heroes.There are plenty of upgrades in the game, and a lot of stuff opens up as you progress through the game (your party collects scrolls from monsters they kill, which give you new abilities, buildings, professions etc.)

SPACEPLAN

SPACEPLAN - Play Idle Game
Clicker, IdlerSPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satellite orbiting a mysterious planet. Unlock the mysteries of the galaxy or just kill some time in what the astrophysics community is calling the ‘best narrative sci-fi clicker game of all times’.FeaturesFifteen starchy items to unlock, create, and blast into the vacuum of space.Life affirming, silly story that will both captivate and help you kill time.Reveal the secrets of five different planets across two different realities.Banging soundtrack, as is customary in a narrative sci-fi clicker game.

Santa Idler

Santa Idler - Play Idle Game
Clicker, IdlerChristmas is here and it is time to open your presents! Collect candy and keep clicking until you meet Santa!

You Can Try These Idle Games

RPG Market Idle

RPG Market Idle - Play Idle Game
Clicker, Idler, RPGEver wanted people to work instead of you? It isn't a dream, it's RPG Market Idle! The idle game for RPG lovers.Thank to the magic crystal ball you have found, you can just tap to earn more, and more... and more!

Teemo Slayer

Teemo Slayer - Play Idle Game
Clicker, IdlerA League of Legends incremental, it provides a new skin for classic gameplay.

Town Center

Town Center - Play Idle Game
IdlerTown Center is an idle game where the player kills inhabitants of a small town all day.Town Center has a number of unique mechanics, the most interesting of which is its achievement system.  Achievements are awarded not just for solitary actions but for sequences of actions in order:  "punch dragon, kick dragon" awards a separate achievement vs. "kick dragon, punch dragon".  There are millions of possible achievements and each one grants a tiny boost to experience gain.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.