Your Favorite Games

Loading...

Cat Clicker

Game Categories:

Clicker, Idler

Game Platforms:

Unity

Development Status:

In Development

Times Viewed

Times Played

Times Favorited

Rating

18064 1194 43 85.27%
Add this game to favorites

Vote This Game

85.27%
(712 votes)
14.73%
(123 votes)

Game Description

This is a basic clicker style game with loads of upgrades and the expected automatic production.

Cat Clicker Screenshots

Advertisement

Similar Games

Swarm Simulator

Swarm Simulator - Play Idle Game
IdlerStarting with only a few larvae and a small pile of meat, build a merciless swarm of trillions of giant bugs.SubredditSource code

Immortal Hero Idle

Immortal Hero Idle - Play Idle Game
Clicker, IdlerProgress throughout a world by killing monsters and becoming stronger.Kill monsters to receive talent shards.Unlock talents and use rebirth to become stronger.

Digital Logic Design

Digital Logic Design - Play Idle Game
Clicker, IdlerThis game combines elements of traditional incremental games like Cookie Clicker with more complex elements designed apeal to someone interested in clicking less and thinking more.

Idle Car Manager

Idle Car Manager - Play Idle Game
Clicker, IdlerHire workers, put together a race team and manage your team.

You Can Try These Idle Games

Santaception

Santaception - Play Idle Game
ClickerSanta has woken with 2 days before Christmas with no presents to hand out!The game follows the normal cycle of incremental games where you are required to gather presents in order to hire helpers to automatically produce them. Upgrades work in the same manner as well, providing boosts to automatic production. The game has a polished finish, and is already completed at version 1.x.

Multiverse Miner

Multiverse Miner - Play Idle Game
ClickerMultiverse Miner is a unique game; it's part sim, part incremental, part rpg. The object of the game is to mine resources from planets, while defending yourself against hostile enemies; which include players and NPCs. To provide protection, and advance, you must craft items, weapons and armor from recipes which closely mirror their real world counterparts. Fly to the planets, and procedurally created alien planets, conquer or be conquered. The key to progressing is developing a plan to accrue elements, while not leaving yourself or your home planet vulnerable.

Creature Card Idle

Creature Card Idle - Play Idle Game
IdlerIdler meets TCG!Each card gives resources per second. Use resources to buy new packs of cards. Strategize by placing them most efficiently in the play area.Click the card you want to place, and then click where you want to place it.You can buy more cards on the Shop tab.Hold CTRL to place a card into multiple slots.Discord @ https://discord.gg/M3xxsB4

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.