Your Favorite Games

Loading...

Geeks vs Gangsters

Game Categories:

Clicker, Idler

Game Platforms:

Android, iOS, Mobile, Unity

Development Status:

Completed

Version:

1.0.1

Times Viewed

Times Played

Times Favorited

Rating

16052 2596 1 50%
Add this game to favorites

Vote This Game

50%
(4 votes)
50%
(4 votes)

Game Description

Welcome to Geeks vs Gangsters, a strangely addicting incremental masterpiece, a clicker game to outplay them all! Are you ready to idle for serious bucks?

Side with one of the two factions and join the everlasting race for money, idle game style! Participate in monthly seasons for a chance at winning lots of money worth in GG-Bucks!

Join the Geeks and earn your money the – almost – legal way or side with the gangsters, ranking up bucks on the dark side!

No matter which faction you choose, if you want an idle game to relax, this one is for you.

We have:

• Two unique factions
• A talent system unique amongst clicker games
• Different Manager types
• Online Saves
• Lots of stuff to upgrade

But wait, there is more!

• No forced ads or push notifications
• Offline playable
• Customizable background music
• Leaderboards
• Free daily bucks to increase your revenue

Now what are you waiting for? Start your idle experience right now and become the incredibly rich person you’ve always wanted to be!

If you have trouble getting into our awesome idle game, give us a shout! We might have a few bucks spare to upgrade for any valuable ideas you’ve got.

Geeks vs Gangsters Screenshots








Advertisement

Similar Games

Santa Idler

Santa Idler - Play Idle Game
Clicker, IdlerChristmas is here and it is time to open your presents! Collect candy and keep clicking until you meet Santa!

Word Clicker

Word Clicker - Play Idle Game
Clicker, IdlerYou wake up with a burning desire to click words.

Chickens!

Chickens! - Play Idle Game
Clicker, RPGYou are in a world with chickens, you started to kill those chickens, make swords and nuggets with their meats, trade the meats with trader, or eat chicken nuggets to gain skills, till you go into chickenverse, killing more chickens, get more types of chickens, only to achieve your goal: eating ruby chicken nuggets Thanks to redditors on fb friday thread that have given feedbacks and play the gameChickensSlaying chickens provides the player with the basic resources in the game: chicken meat. This can then be processed into hardened chicken meat or chicken nuggets. As the player progresses, they are provided with the ability to purchase upgrades and equipment to allow them to produce resources faster and to convert these resources into further resources.CombatOnce the player has unlocked combat, they are permitted to travel to manually kill chickens. There are a range of chickens available, for each of the associated resources, as well as glitched chickens. The latter create a strange effect that detriments the player, and should be avoided (making chickens disappear randomly while in combat). It is also important to note that the player should take nuggets with them, otherwise they will run out of food and will be taken back to the main game screen.

Killing Time

Killing Time - Play Idle Game
Clicker, IdlerKill time, then spend your time killed on upgrades to allow you to kill time faster.

You Can Try These Idle Games

Grass Farm Idle

Grass Farm Idle - Play Idle Game
Clicker, IdlerHarvest and sell the grass on your farm with the help of your animal companions!

Incremental Adventures

Incremental Adventures - Play Idle Game
Idler, Incremental, MMOLead your heroes in their neverending adventures!

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

HexaClicker

HexaClicker - Play Idle Game
ClickerClicking the central hexagon allows points to be accrued that can be spent on buying automatic hexagons that will gather points for you. The hexagons can be upgraded to produce faster, and can be sold and replaced with higher tier hexagons. Upgrade hexagons can also be placed that will double the output of adjacent matching automatic hexagons for a limited time.LevellingVersion 0.2 introduced a levelling system whereby the player can choose to either farm points or use them to kill the next level monsters. With each kill, points are awarded to the player that can be spent normally on upgrades or buying new hexas. The update also included bosses that must be defeated every 5 levels. In contrast to normal levels, where 10 of each enemy must be killed, only one kill is needed. The boss will have higher health and a limited time to kill it.