Your Favorite Games

Loading...

Crafting Kingdom

Game Categories:

Clicker, Idler

Game Platforms:

Android, iOS, Mobile

Development Status:

Completed

Version:

1.0

Times Viewed

Times Played

Times Favorited

Rating

15291 1129 3 64.52%
Add this game to favorites

Vote This Game

64.52%
(20 votes)
35.48%
(11 votes)

Game Description

Every empire starts small!

Build production sites, and start crafting resources. Harvest logs, coal, iron and many other goods. Then craft them into more valuable items and sell them on the market!
Complete quests, build your own estate, and become the richest merchant in all of Crafting Kingdom!

Crafting Kingdom is a lovingly crafted (pun intended!) idle crafting game with a huge amount of goods to produce, complex production chains and plenty of quests for you to complete.

- Buy production sites
- Build complex production chains
- Complete quests and get powerful rewards
- Expand your storage facilities
- Build you very own estate
- Endless hours of fun. How much money can you make?

Crafting Kingdom Screenshots







Advertisement

Similar Games

Supply Chain Idle

Supply Chain Idle - Play Idle Game
Idler, IncrementalProduce resources, then use them to produce even more resources. Combine different resources to create supply chains for a lot of different products. Try yourself at producing apple pie, refrigirator, computer, t-shirt, shoes, car and more!

ZombyFactory

ZombyFactory - Play Idle Game
Clicker, IdlerHi EveryoneI've released "Zomby Factory" ( on WebPlayer ) few months ago and I've decided to rewrite the game to release it on mobiles.It was hard to implement some funny features and to keep the gameplay very simple!The game was made with lots of fun, coffee and headache!The game was renamed into "Zombie Clicker Idle Game".It's free and available on the AppStore and the Google Play.So, download it, share it, rate it and play it with fun!The Author

Tradecraft

Tradecraft - Play Idle Game
Clicker, IdlerCollect resources, accept good trade offers, refuse bad ones, buy upgrades and try to reach the rarest materials.Click on resources on colored background to collect them. Click on a trade offer to accept it. Resources near red arrow are the ones you are selling and resources near green arrow are ones you are buying. Each resource has its value. Your goal is to accept only the offers which leave you with more value then what you started with.Click on upgrades to buy them.

Idling to Rule the Gods

Idling to Rule the Gods - Play Idle Game
IdlerCreate the strongest clones possible to battle the gods! Become stronger and defeat ALL of them.

You Can Try These Idle Games

Spookie Clicker

Spookie Clicker - Play Idle Game
Clicker, IdlerA Ghost Busters inspired clicker, the game is still very early in development. There are three upgrades available at present.

Learn to Fly

Learn to Fly - Play Idle Game
IdlerLearn to Fly takes the standard incremental style and adds a more involved method of play. The game requires you to fire snowballs at objects at increasing distances with increasing amounts of health. Each destroyed object provides money that can then be spent on upgrading the cannon. The cannon can either be fired manually by clicking or, once the upgrade is purchased, automatically. The game requires the player to aim the cannon, and once set, the autofire continues to fire at the same angle as the last player initiated shot.ResearchThe player is awarded research points by performing simple tasks in the game. These points add up over time and can be spent on specialised upgrades, such as reducing the space between the player and the object or increasing the speed at which projectiles move. Research points are also awarded whenever an achievement is obtained.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.