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Dr. Meth

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

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20999 2580 3 71.43%
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71.43%
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28.57%
(24 votes)

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Area Raiders

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Clicker, IdlerIn Area Raiders you find yourself on the side of raiders trying to breach the Base defenses to save the aliens they kept in various government outpost!To defeat the base, you'll need to gain extra media attention to spawn more raiders rushing and train them well to proceed. Unlock special abilities of units so you can breach the “impenetrable” fortresses the government has built to keep us away…and don't forget to reveal the secrets to unlock new content and powers.FEATURES* Fight on 2 different worlds, all with their own unique defenses and challenges* Level up by saving all aliens they are hiding within the bases* Easy-to-pick-up game, filled with challenges and different playing strategies* Warning: A funny story accompanies the gameplay * Addictive raiding mechanics, that just never stops!* Experience various type of raiding powers by completing the whole Skill tree* Prestige mechanics to start over with bigger boosts* Raid.Defeat.Reveal!INSTRUCTIONGame saves every 30 seconds, on new levels and you can export your saves. The game is fully idleable in off focus and when coming back! Game also saves online every 10 minutes automatically.You can also use your mouse wheel to scroll in/out of the area.You are in charge of raiders trying to breach government defenses:1) Reach the center base to save aliens2) When raiders die, you will gain Media Points (MP)3) Use MP to attract more raiders, upgrade them and discover unlocks and secrets!From Gamex Studio, creators of one of the most popular idle military browser game War Clicks, comes a bit different game now.

Degens Idle

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Tradecraft

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Clicker, IdlerCollect resources, accept good trade offers, refuse bad ones, buy upgrades and try to reach the rarest materials.Click on resources on colored background to collect them. Click on a trade offer to accept it. Resources near red arrow are the ones you are selling and resources near green arrow are ones you are buying. Each resource has its value. Your goal is to accept only the offers which leave you with more value then what you started with.Click on upgrades to buy them.

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Clicker, IdlerHeroic Battle is a fun idle/clicker game between humans and monsters. Your troops are periodically spawn based on the capacity and automatically engage the enemies. You can also help your troops by clicking the monsters and eventually destroying the main camp. Buy upgrades and train more troops to make your battle easier.

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Jingle Clicker

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A Dark Room

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RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.