Your Favorite Games

Loading...

Epic Idle Quest

Game Categories:

Idler, MMO, RPG

Game Platforms:

Javascript/HTML5, WebGL

Development Status:

Beta

Version:

1.1.27

Times Viewed

Times Played

Times Favorited

Rating

19610 5301 3 31.03%
Add this game to favorites

Vote This Game

31.03%
(9 votes)
68.97%
(20 votes)

Game Description

Like the feeling when you see your characters' level going up? Like the feeling when you find a new shiny weapon with more damage? But you currently don't have the time to play games? Or you just don't want any more time eaters besides the ones you already have?

Epic Idle Quest Screenshots




Advertisement

Similar Games

Clickpocalypse

Clickpocalypse - Play Idle Game
RPGAs one of the first RPG incremental clickers, Clickpocalypse fleshes out its gameplay quite a long way. From multiple characters in your party to a massive range of items and enemies, the game provides an in depth, detailed experience.CharactersThere are a range of characters available to choose from. Each of these characters has special abilities or traits that affect how they are played in the game. Each character type has a unique list of equipment that they can use, with varying abilities tied to them.The list of characters is as follows:MousePaladinClericPirateThiefGunslingerLawyerBarbarianRangerWizardWiseguyNinjaLegionaryCheerleaderEffectsCharacter effects modify a number of different aspects about the game. These include some of the following:Increase manual attack damageIncrease the frequency of shop respawnsIncrease experience gainIncrease gold dropsIncrease rare item dropsIncrease rare items in shopIncrease higher level itemsIncrease part damage for a number of secondsIncrease the odds of higher level enemiesInstantly stock the shopMake shop items cheaperReduce enemy defencesIncrease the quantity of items in the shopGain extra items from combatThese effects can be activated individually by clicking their respective titles when they become available. Their effects are generally timed and have a cool down period to prevent spamming them.EventsOccasionally, events will occur during combat. These can include finding chests with a stash of equipment in them, finding mechanical pieces, finding ancient artifacts, encountering a new character, accepting a quest, or entering a boss lair. Each of these comes with their own unique gameplay implications.EquipmentThere is a huge list of equipment available in the game, and each item is tailored to its paired character. For example, the Mouse character may be able to equip a Left Mouse Button, while a thief may equip a Lockpick. This does mean that equipment cannot be shared between characters, though the store and item drops will only provide items that you can use.In addition to the standard equipment, artifacts can be found. Things such as "Ancient Idol" can be collected during gameplay and provide additional permanent effects to the game. These are similar to the character effects above.QuestsThese will appear occasionally and consist of requests such as "Kill 10 Chimeras". Upon completion, the player is rewarded for their efforts and the quest is recorded.

Manager of Hell

Manager of Hell - Play Idle Game
Clicker, IdlerYour goal is to capture as many souls. It all starts with the fact that you distribute sin (click on the channel sinners), then start to drop souls of people who in life were affected by your sin. As soon as the soul will fall - it will be yours.The accumulation of a certain number of souls you can spend them in the acquisition of Hell beings that spread sin without your help. Unfortunately, your servants are not so endowed with wisdom as you, so soon attract the attention of the people and representatives of Paradise, resulting in increased probability of their exile. In the exile the creature slowly falling channel sinners. It is worth noting that in the channel sinners at a time can fit only a limited number of souls and beings.With the ever increasing flow shower soon begins overflow channel sinners, in this case, those souls that did not fit into the channel, will be lost to you, so you need to stock up a means of delivery of a large number of souls (bags, boxes, and so on).After accumulation of a sufficiently large number of souls you will be available to purchase buildings. Buildings are also spread sin, and significantly better than the creatures, but their effectiveness depends on the number of beings who act as intermediaries between people and buildings Hell (the effectiveness of Grekhovodov depends on the number of tempters, the effectiveness of the Spheres of evil on the number of devils, and so on). As buildings allow you to accumulate experience of creatures. The experience allows you to develop skills in a specific area. It is worth considering the fact that the increase of skill in one area necessarily has a negative effect in another (improving income increases the likelihood of expulsion).Hell periodically supports throwing various bonuses, the frequency of emission of the bonuses in the future, it is possible to increase the skills of buildings, which can increase the accumulation of a certain amount of experience after the construction of the Generator of the Apocalypse. The revenue generator Apocalypse depends on the size of your army of creatures.

Punchifier

Punchifier - Play Idle Game
Clicker, IdlerPunch, punch and punch. A stress reliever where you can expel all your fury on. Customize a (fictional) character and beat him furiously. Or try the campaign mode where there’s 50 enemies that fight back.

Paint Idle

Paint Idle - Play Idle Game
Clicker, IdlerThat click to get the pictures and feel like an painter.Idle created this past year to get experience in the application programming beginning did not want to publish but the think that someone could give interesting ideas for their own realizations.

You Can Try These Idle Games

Tuna Clicker

Tuna Clicker - Play Idle Game
Clicker, IdlerCatch fish to sell to buy better equipment to catch more fish!

Spheal Clicker

Spheal Clicker - Play Idle Game
Clicker, IdlerGather Spheal smiles and spend them on upgrades to gather more smiles faster.

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.