Your Favorite Games

Loading...

Gold Rush

Game Categories:

Clicker

Game Platforms:

Javascript/HTML5

Development Status:

Alpha

Version:

0.6

Times Viewed

Times Played

Times Favorited

Rating

18716 1373 4 66.67%
Add this game to favorites

Vote This Game

66.67%
(48 votes)
33.33%
(24 votes)

Game Description

Gold Rush is inspired by DiamondHunt after its development was discontinued.

Gameplay
Gold Rush is a mining themed incremental game. Players start out manually mining until they have enough money to purchase their first Gatherer. Rarer and more valuable resources as well as resource Processors are introduced as they player progresses. Upgrades are obtained either by purchase or by crafting depending on their type.

Gold Rush Screenshots

Advertisement

Similar Games

Energy Bay

Energy Bay - Play Idle Game
Clicker, IdlerFind the quickest way to charge electronic devices with energy. Upgrade on the sources and the Bank unlock them daily reports and do not forget to follow the news.Use Mouse to fulfill the item with energy and upgrade the energy sources.

LootClicker

LootClicker - Play Idle Game
Clicker, Idler, IncrementalClick monster and get loot!A lot of content!

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

City Rebuild - Zombie Apocalypse Incremental Clicker

City Rebuild - Zombie Apocalypse Incremental Clicker - Play Idle Game
Clicker, RPGAre you looking for a zombie themed game that brings you a great purpose and the ability to further survive in a post apocalyptic world? City Rebuild is one of those titles and it allows you to rebuild the barren world that came after the zombie apocalypse, all so that people can move on with their lives!Even if the city was great a few years ago, the reality is that now the entire place is in ruins and you are the only one that’s able to rebuild it one at a time. This is exactly what you need to do in this game, you need to basically restore the civilization in your zombie-ridden town one building at a time.What do you need to do here? Your tasks are actually very simple, you are a survivor and all you need to do is to first defeat the zombies from the city. You need to make sure that all buildings are reclaimed properly and, once that is done, the survivors need to work together in order to rebuild the city.Some zombies still remain here so it’s all up to you that you actually bring in the best possible outcome, mainly because these are enemies that will attack you all the time, trying to stop you from rebuilding the city.The gameplay is simple and it all comes down to tapping in order to receive coins, purchase new buildings or upgrading the existing ones. You can also upgrade the survivors in order to provide them with more building power, something that is truly impressive all the time.Fighting with zombies in this game is a lot of fun and this game brings you a whole bunch of cool mechanics that you can check out, all designed in order to offer you the ultimate, highest quality experience unlike never before.Don’t let the opportunity of actually rebuilding a zombie-ridden city slip through your fingers. Fun, exciting and truly immersive, City Rebuild is the ultimate zombie survival and rebuilding game, so check it out right now, you will love it for sure!Features:- Tap to receive coins- Upgrade people and buildings or purchase new buildings- Engage in battle with zombies and bring police upgrades to fight zombies- Save the city and rebuild it from ruins- Astounding music and professional voice acting

You Can Try These Idle Games

Idle Fantasy

Idle Fantasy - Play Idle Game
Clicker, Idler, RPGA fantasy themed RPG incremental/clicker game.

Idle Hacker

Idle Hacker - Play Idle Game
Clicker, IdlerBecome a famous hacker and unleash deadly programs to generate profit.

Tech Support Clicker

Tech Support Clicker - Play Idle Game
ClickerTech Support Clicker is currently still in development. An early build of the game is available to play with some features not yet implemented. The game provides a number of mechanics for the player to expand their wealth and the size of their corporation, though requires some level of strategy to successfully move up the corporate ladder.ResourcesThere are 3 resources available: Money, Tickets, and Reputation. These resources work together to allow the player to do a number of things. Money and tickets can be produced by clicking, while reputation needs to be produced.Money is the currency of the game. It allows the player to hire new staff, pay the staff [not implemented], purchase new office spaces, pay bills [not implemented], taxes [not implemented], and more. Some workers can be used to produce money automatically, while the player has the option of manually clicking to gather more.Tickets are produced from companies that have been contracted. Each company will produce support tickets that can then be solved by your tech support staff. Each ticket resolved will provide reputation.Reputation is important for prestiging. The ability to close a company down and start fresh, when combined with reputation, will provide the player a boost to whichever level of staff they choose to spend the points on. Reputation can also be spent on reducing the one time cost of new office space.OfficesThe player starts off with a single office with support for a few staff. This is the beginning of the player's corporation, and must gradually be expanded. Real estate is always available, and the pricing and sizing will vary. To begin with, the player will only be permitted to purchase a single office, but with the purchase of franchise licenses, they have the ability to expand, providing more offices for more staff and more income.CompaniesThe player has the option of marketing towards companies and taking them onboard. Each company will produce support tickets, which must be resolved in exchange for reputation. If tickets take too long to process, a company may start to get upset with the player and eventually cancel the contract, ending the income and ticket production [not implemented].UpgradesUpgrades are available for just about every aspect of the game, from improving production to increasing the real estate market [not implemented] and improving the player's current level.LevelsAt the beginning of the game, the player is on level 0. This is the level of their company. At level 0, they have the option of hiring level 0 staff. As their reputation and wealth increases, they are given the option to pay a one time cost to upgrade to level 1, which will unlock level 1 workers that produce more income etc.The FutureA new update for the game is currently in development. It will provide the additional company related features mentioned above, as well as several bug fixes related to other components of the game.

Anti Idle The Game

Anti Idle The Game - Play Idle Game
RPGA:TG (the proper abbreviation, of course) defies categorization into a single heading. There's an idle aspect as a baseline, of course, but there's also clicking (the button machine,) RPG aspects (the Battle Arena,) an Arcade mode, a collectable card game, and a number of other little features.The "anti" part comes into play with the bonuses you can get for actively playing certain features versus idling; active play in the Battle Arena lets you hit harder, actively harvesting the garden means you don't have to spend rare blue coins to do so, and actively fishing means you use your stamina more effectively.