Your Favorite Games

Loading...

The Gristle and Grape

Game Categories:

RPG

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Times Viewed

Times Played

Times Favorited

Rating

11834 1548 0 55%
Add this game to favorites

Vote This Game

55%
(11 votes)
45%
(9 votes)

Game Description

A mostly numberless and statless, text based RPG with idle elements. Run 'The Gristle and Grape', a typical English pub - one with a multi-dimensional nexus that leads to countless adventures. Guide your team of adventurers to help people in need and to earn money to maintain and upgrade the pub.
Still in development. Only a few incremental upgrades available, more coming soon.

The Gristle and Grape Screenshots

Advertisement

Similar Games

Shonen Idle Z

Shonen Idle Z - Play Idle Game
Idler, RPGThe KuroWashi army and fearsome monsters have taken control of the world and are opressing your people. Train and master your skills to be strongest fighter ever and finish their evil deeds. Will you deserve to be considered the greatest hero of them all?

A Dark Room

A Dark Room - Play Idle Game
RPGA Dark Room creates a roguelike experience within the incremental genre. It starts the game as a very simplistic interface, providing a single button to progress, but quickly integrates multiple resources, building construction, equipment, and more. It is available in both browser and iOS.ResourcesThere are a wide range of resources that become available to the player as the game progresses. Notably, wood quickly becomes the most important, as it is required to keep the fire burning and to construct buildings. Other resources that come into player later on include meat for curing (which can then be used to keep the player fed during expeditions), leather, and steel.BuildingsHuts are just the first building that become available, and will allow the player to receive population to help support the player's campsite. People that have moved into huts can be assigned jobs, from gathering wood to mining for coal. These jobs all produce resources, while some will also consume them. Raw meat, for example, will be consumed when producing cured meat.EquipmentThe player will be given the option of crafting equipment. There is a long list of items available to make, but they include weapons, armor, bags to carry more goods when on an expeditions, water reservoirs to carry more water, and more. These become vital to the progression of the player late game.Alternatively, some items can be found while out on expeditions. Swords, guns, bullets, and more can be found from either felled enemies or hidden caches.ExpeditionOnce the player has received a compass, they will be able to go out on an expedition. While out, the player must maintain enough food and water to ensure that they don't die. Water is consumed once ever step, while cured meat is consumed once every 4.The player may randomly encounter enemies while outside the safety of the camp. As the player progresses further and further away, the enemies become stronger and faster, meaning that the player must ensure that they have enough skill to defend themselves. This will generally consist of arming themselves with better weapons (such as rifles).Houses, caves, mines, and more can be found while out. If the player clears a location of enemies and reaches the end, they will generally be rewarded with a cache of items. This can include meat, but may also hold rarer items such as steel swords or grenades. Once the location has been cleared, it may be turned into a safehouse. Once a safehouse has been established, it will populate with a random amount of cured meat for the player to collect while out travelling. A safehouse can only be visited once per trip and will automatically replenish the player's water supplies.Roads will be made from the safehouse back to the camp. While on roads, the player will not be attacked at all.

Shorties's Kingdom 3

Shorties's Kingdom 3 - Play Idle Game
Incremental, RPGА new adventure of little heroes is begin. Destroy all enemies, use special abilities and collect loot items.

Realm of Decay

Realm of Decay - Play Idle Game
Idler, RPGAn RPG that allows you to level up your skills, buy new equipment, and more.

You Can Try These Idle Games

Blackmarket

Blackmarket - Play Idle Game
ClickerThis game provides a simplified gangster experience, allowing you to fire bullets for money and hire workers to handle it for you. Eventually, you'll be able to trade in weed and meth to increase your income. Upgrades aplenty, this game is still just a prototype at this stage.

Idle Fantasy

Idle Fantasy - Play Idle Game
Clicker, Idler, RPGA fantasy themed RPG incremental/clicker game.

Tap Happy with Gigi

Tap Happy with Gigi - Play Idle Game
Clicker, IdlerThe game is pretty much a Cookie Clicker clone with a few cosmetic additions.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.