Your Favorite Games

Loading...

Realm of Decay

Game Categories:

Idler, RPG

Game Platforms:

Javascript/HTML5

Development Status:

Alpha

Version:

0.223

Times Viewed

Times Played

Times Favorited

Rating

16363 2503 7 63.33%
Add this game to favorites

Vote This Game

63.33%
(19 votes)
36.67%
(11 votes)

Game Description

An RPG that allows you to level up your skills, buy new equipment, and more.

Realm of Decay Screenshots

Advertisement

Similar Games

True Exponential

True Exponential - Play Idle Game
Clicker, IdlerThe first incremental with truly exponential growth!Click the button to generate cash, buy multiplier upgrade and let exponential growth do the rest.v1.0:A whole new set of Theorems, for a total of 23.Several bugfixes.v0.11:Aesthetics updatev0.10:Implements endgameCash is now multiplied instead of addedClickpower deletedv0.9:Sprint system added.Race against the clock to reach a sprint goal.Replay any prestige level and best your own record.v0.8:Prestige system added.Get to a set goal to prestige.New prestige tiers unlock more upgrades.v0.7:Prices of upgrades are now divided instead of substracted.Minor aesthetic fixes.

Idle Click Him

Idle Click Him - Play Idle Game
IdlerA mix between tower defense and incremental clicking game. Furiously click on your defenses and you upgrade your weapons and stop each stage of attackers.

Guildies

Guildies - Play Idle Game
Idler, RPGThis is a rather large idle/incremental RPG in which you must send your guildies out on adventures to expand your land and gather resources and loot. It's a pretty simple concept with a nice graphical interface that brings the gameplay to life.How to PlayClick on an area (from the World Map) or on a Guildie (from Guild Roster) to send a guildie on an adventure.They will keep adventuring until they run out of energy. You can keep track of them on the Scrying Pool.Give them food to take with them on their adventure and they'll have more energy to adventure longer.When they return, click them in the guild hall to see the results. Hire more guildies from the recruiter.If you equip a guildie with gear of all the same class, they'll switch to that class and get a class bonus!Tired of unneeded loot filling up your armory? Send it to the loot pile from the Armory window!Note: If you've played an earlier build, your old save may not work. If the game isn't responding, hit "Start Over" to clear it.

The Gold Factory

The Gold Factory - Play Idle Game
RPGThe player works in a gold factory and must use their wages to purchase items to use in an RPG style game. The player can gather gold in a number of ways, by either helping their boss (killing rats or solving cryptograms) or performing tasks such as killing thieves while digging a hole. The game expands as the player progresses, allowing them to purchase swords for fighting, shovels for digging, or converting their gold bars into iron bars for other uses.The game was inspired by Candy Box and A Dark Room, and the styles of both of those games shine in this clicker.External LinksReddit

You Can Try These Idle Games

Space Idle Miner

Space Idle Miner - Play Idle Game
Clicker, Idler, IncrementalMine space, get new weapons, finish quests and get new components.

MiniTES

MiniTES - Play Idle Game
Idler, RPGThere is a main storyline of sorts. Find the 8 maps, and then find the 8 sealsto unlock the final boss. And then beating the final boss unlocks the postgame.But you can ignore all that if you want, this is based on TES after all.

Beyond The Universe

Beyond The Universe - Play Idle Game
ClickerWhat lies beyond the edge of the universe is a huge mystery. It may be infinite or there might be some parallel universes. Your mission is to find out the truth about our universe!

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub