Your Favorite Games

Loading...

Battle INF

Game Categories:

Clicker, MMO, RPG

Game Platforms:

Javascript/HTML5

Development Status:

Alpha

Version:

0.3a

Times Viewed

Times Played

Times Favorited

Rating

24868 4435 0 38.89%
Add this game to favorites

Vote This Game

38.89%
(21 votes)
61.11%
(33 votes)

Game Description

Battle INF is a minimally designed, but featureful, cooperative idle / incremental RPG. It acts like a traditional RPG, where the player is required to kill for loot and gradually improve as they progress.

Battle INF Screenshots

Advertisement

Similar Games

Soul Not Found

Soul Not Found - Play Idle Game
Idler, Incremental, RPGSoul Not Found is an incremental game with idle and offline progress!StoryNecromancer who has just lost the great war is ready to rebuild his armies and fight his way back to the top. In the process, he finds his conscience and is changing his way of life to become a righteous necromancer together with his willing dead.# Features- 6 undead units;- 10+ unique skills;- 75+ trophies/achievements;- Idle and Offline progression;- Premium Theme unlocked by reaching all trophies (or having Coil membership);# Full VersionThis is the Game Jam Edition which I made for js13kgames jam which requires your game size not to exceed 13312 bytes (essentially, an empty Word document).I'm working on a full version of the game! You can join the waitlist (https://soulnotfound.martintale.com/) and my discord server (https://discord.gg/HBqCfc9) to be the first to play it!# Credits- Cash, crowned skull, swords emblem, padlock, bookmarklet, trophy, haunting, grim reaper, evil bat icon by Lorc (http://lorcblog.blogspot.com) under CC BY 3.0;- Yin yang, mummy head and vampire dracula icon by Delapouite (http://delapouite.com) under CC BY 3.0;- Death skull icon by sbed (https://opengameart.org/content/95-game-icons) under CC BY 3.0;

Clickpocalypse 2

Clickpocalypse 2 - Play Idle Game
Clicker, Idler, RPGThe sequel to the ever popular Clickpocalypse, this game deviates from the simple design of its predecessor and expands into an automated graphical world.It should be noted that the game is still in development, and some features have either not been implemented or have not yet been announced.The WorldThe gameplay region is made up of a tiled display where the player's characters can freely roam, searching for more enemies to kill.AdventurersThe player is given a number of adventurers that will gather loot and experience automatically. They initially start the game with a fighter, a priest, a ranger, and a wizard, each with their own abilities and loot.The adventurers wander the world killing monsters and navigating dungeons automatically. It is up to the player to decide when and how to spend experience, upgrade an adventurer's equipment, and more.As adventurers gather experience, it can be spent on levelling up the adventurer. This opens up the abilities of that particular character, providing a new layer of strategy in the game.MonstersSimilar to the previous game, monsters populate the world and are a way for the player to gain better loot as well as experience. However, in this game, the monsters can wander through the map, attacking the player's characters as they like. This can lead to the player's characters running away, and removing them from battle.Monsters can now be upgraded to increase the chances of dropping rare items, more gold, more experience, and so on.LootItems that monsters dropped can be applied to characters to improve their abilities. These items are randomly generated and randomly dropped, meaning that many of the items may in fact be worse than the item currently being used. This is circumvented by providing the option of an auto-upgrade button that will automatically select the best items available and apply them to the character.Each character has a specific set of items unique to them. Each item in turn can only be applied to a single adventurer, meaning an item that might be good for one character, cannot be used by another.

The Gold Factory

The Gold Factory - Play Idle Game
RPGThe player works in a gold factory and must use their wages to purchase items to use in an RPG style game. The player can gather gold in a number of ways, by either helping their boss (killing rats or solving cryptograms) or performing tasks such as killing thieves while digging a hole. The game expands as the player progresses, allowing them to purchase swords for fighting, shovels for digging, or converting their gold bars into iron bars for other uses.The game was inspired by Candy Box and A Dark Room, and the styles of both of those games shine in this clicker.External LinksReddit

Energy Collector

Energy Collector - Play Idle Game
Clicker, IdlerA twist on the incremental genre, you are required to mouse over colours as they appear rather than click them. These can then be spent on unlocking new colours, upgrading existing colours, and more.

You Can Try These Idle Games

Rugby World Cup Clicker

Rugby World Cup Clicker - Play Idle Game
Clicker, IdlerRugby World Cup is one of the Clicker Clicker first game on the theme of sport! The game lets you choose your team among the 20 official teams.Click on the balloon get some balls, make investments, sign contracts, use the prestige mode if you block. Do some research to improve your team ...The game features a game system, if your team wins you will get a small reward. You may also bet on matches with a rating calculated based on performance in the competition.Finally you will learn the typical expression of rugby by clicking on images!

Progress Quest

Progress Quest - Play Idle Game
Idler, RPGProgress Quest is a next generation computer role-playing game. Gamers who have played modern online role-playing games, or almost any computer role-playing game, or who have at any time installed or upgraded their operating system, will find themselves incredibly comfortable with Progress Quest's very familiar gameplay. Progress Quest follows reverently in the footsteps of recent smash hit online worlds, but is careful to streamline the more tedious aspects of those offerings. Players will still have the satisfaction of building their character from a ninety-pound level 1 teenager, to an incredibly puissant, magically imbued warrior, well able to snuff out the lives of a barnload of bugbears without need of so much as a lunch break. Yet, gone are the tedious micromanagement and other frustrations common to that older generation of RPG's.

Crafting Idle Clicker

Crafting Idle Clicker - Play Idle Game
Clicker, IdlerHarvest resources and combine them to intermediate products and goods. Research new metals to advance in new eras. Optimize your production chain and vendor distribution to earn achievements that unlock permanent advantages!The pannel on the bottom shows an item’s production. Click on the product icon to speed up production, click Sell All to sell your storage and Upgrade/Downgrade on the left to change the production level.You can buy multiple upgrades at once by holding down shift/control:* Shift: x10* Control: x50* Shift + Control: MaximumOn the left side you see your vendors and researchs.Research happens automatically even when your offline. Invest money in more research points/second to speed it up.Vendors can be used to automatically sell items at the end of an item’s production cycle. You can distribute them in an item’s production detail panel next to the sell button.On the right side you see your current modifiers and active bonuses. You get a free bonus every 24 hours, so be sure to check back everyday. Some modifiers are also affected by permanent achievement advantages.In the top bar you can reset your game progress, which is the only way to advance to a higher level. When you do this, you will lose your current savings, your built production units and your researches., but you will keep all achievements, active bonuses, bought vendors and research point investments.You can reset the game at any time, but you will only advance to a higher level, when you earned enough points for the level. You get 1 point for each order of magnitude of your current money above your current level minus one (e.g. 1.0E12 and level 3: 12 – 2 = 10 points)