Your Favorite Games

Loading...

Helixteus

Game Categories:

Civ Builder, Clicker, RPG

Game Platforms:

Flash

Development Status:

Beta

Version:

1.37

Times Viewed

Times Played

Times Favorited

Rating

18458 2479 9 64.29%
Add this game to favorites

Vote This Game

64.29%
(27 votes)
35.71%
(15 votes)

Game Description

Helixteus is a unique strategy/idle space game with a lot of content.

Manage your home planet, build buildings and send spaceships to other planets to fight the enemies in order to conquer the planet in this infinite universe.

Research 36 types of sciences, collect 215 achievements, fight 7 tiers of enemies, discover 11 different classes of stars, own 7 different types of planets, accumulate 4 completely different  but essential types of resources and build 5 different tiers of ships to raze the enemies with your strategy whether it be a pure attack power or above-average defense.

A very in-depth game with tons of content for you to enjoy for weeks on end if you are the addicted type! To fuel your motivation, compete for highscores in 16 different statistics in the game.

Helixteus Screenshots

Advertisement

Similar Games

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

Idle Killer

Idle Killer - Play Idle Game
Clicker, IdlerA classic free browser based incremental game. A story told along the way + full hd gfx.Take on the role of the African female protagonist, Boatema, in her quest for power. The currency is kills.Minor warning: a few of the story related scenes in the game, might be seen as gory or violent.I welcome all questions, suggestions, bugs, critique and props :)Send me an email: jorn@idlekiller.com

Experimental Resource Clicker

Experimental Resource Clicker - Play Idle Game
ClickerMultiple resourcesNo upgrades (yet)No buildings (yet)No achievements (yet)

Winter Forge

Winter Forge - Play Idle Game
Clicker, IdlerWelcome to Winter Forge!The Winter Forge – is the heart of the cold world of winter what create and need Winter Spirit.Create Winter Spirit and use it to craft new elements of winter: snowflakes, snowmans;blizzards and many others, until you build a true kingdom of winter.Discover the mysterious magic snowflakes and create as many as possible!You can save the Winter and its spirit!

You Can Try These Idle Games

OSTM

OSTM - Play Idle Game
Clicker, RPGOSTM is an RPG game in which you battle monsters.

Cookie Collector 2

Cookie Collector 2 - Play Idle Game
Clicker, IdlerCollect cookies, buy upgrades and create your own bakery! Become the most popular bakery in the world and beat your friends!

Matter of Scale

Matter of Scale - Play Idle Game
Civ BuilderBuild your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.ExpandingOnce a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.Resources and UpgradesThere are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.External LinksRedditDevelopment Version