Your Favorite Games

Loading...

Idle IdleGameDev

Game Categories:

Idler, Incremental

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

9029 808 1 80.95%
Add this game to favorites

Vote This Game

80.95%
(17 votes)
19.05%
(4 votes)

Game Description

Game Control

In Idle Idle Gamedev, you have the opportunity to create various idle games while going idle.
  • Different unlockable Jobs
  • 4 Stats with 9 Skills each
  • Many Items and Research to unlock
  • Reset the game to Skill special skills
  • Try a challenge to unlock more skills
  • Many Achievements

Mouse to click
Space – Pause
F – Use bonus Seconds
S – Unpause for one tick

Idle IdleGameDev Screenshots

Advertisement

Similar Games

Cividlization 2

Cividlization 2 - Play Idle Game
Civ Builder, Idler, IncrementalIdle / Active strategy game inspired by the Civilization Series.Manage your city, research new techs, gain culture, trade with your neighbors, conquer cities and try to survive!

MineWars

MineWars - Play Idle Game
Clicker, IdlerThis game is being created in replica of the other minecraft-like idle game. Hopefully we get to see this one continue and evolve into something big.

Steampunk Idle Spinner

Steampunk Idle Spinner - Play Idle Game
IdlerSpin the cogwheels, earn money, build incredible steampunk money machine or cityMore than 300 000 players build their incredible contraptions and explore the worlds of Steampunk, Dieselpunk and Gaslamp Fantasy. You can spin the cogwheels in the Workshop, construct money-producing houses in Clockwork City or ambush and loot flying ships in the Floating Islands world. Each of the worlds has multiple machines which get connected together and produce money from spinning, tapping and in the idle state. Imagine a steam-powered giant fidget spinner with engines, pumps, cogwheels, balloons, pistons, zeppelins, railroad and portals? Here it is! Get the game and share your creations in our facebook community, which has over 4000 members now: https://www.facebook.com/groups/142331583036835 You are welcome to suggest on the future game development there, too!Have fun from connecting gear and observing your awesome steampunk machine working. Or use the portal to travel to another world and start your engineering tycoon path again! Silent film styled messages will explain you what's going on in the game.Gameplay in three worlds available is drastically different: you’ll be amazed by the number of various machines there!In the Workshop world you can spin the cogwheels with your finger, just as you spin a fidget spinner. You can connect new cogwheels to the existing ones to get the rotation speed multiplier. The rotation is transmitted to your Coin Producing Machine. Another source of income in this world is the balloons. They are produced by the Balloon Pumps and can be upgraded to bring bigger coins quicker.Mines generate wagons with ore, which reach your fantastic steampunk contraption by railroad and empowers it. To get more ore tap the mine or attach hammers to it. Also you can apply Interest rate upgrade to the Money Storage and receive additional income.As soon as you build the Portal you start gathering Narrativium, a substance needed to restart the current world or travel from one world to another. To gain Narrativium quicker attach Portal Amplifier to the portal and connect more cogs and engines to it.In the Clockwork City the only source of energy is the mechanical Sun. As you spin the sun with your finger its energy is transported to the buildings: Houses, Taverns, Windmills and Towers. The buildings are unfolded (just like in the Game of Thrones intro :) ) and start generating money or energy. You can upgrade the buildings or attach additional power elements to them. For example, bellows hover around the Windmill and blows to it. And Tax collector flies a zeppelin and grabs coins from the buildings.To let the sun be rotated while the phone is off, connect a planet to it. The planets orbits around the sun and rotate it (yes, in this mechanical world physics works this way! :) ) Also the propeller can be connected to the sun and razes it higher, increasing the energy produced.Floating Islands world introduces discovery mechanics, as well as shooting and looting, besides the common building gameplay. You start on one island, build scout bases to find more. Connect the discovered islands with your central one with railroad bridges, cableways or antennas. All of these transport energy, and multiple connections work as energy multiplier. The more energy gets to the central island the more money is produced by the Bank.Build Oil Wells, Windmills and Lightning chargers to generate more energy on the islands. As soon as your sky empire is strong enough you can challenge yourself and build an airship bait. It will attract airship caravans full of gold. Strategically locate cannons and Tesla guns on their way to destroy and loot them.Combine available elements in all the worlds well to boost your income and to become a millionaire. To succeed you should to think as a scientist, explorer, engineer, tycoon or a spark!There are also some secret ways to earn more money in the game in active and idle modes: will you find them all? (Hint: see something – tap it!)

Monster Spawner

Monster Spawner - Play Idle Game
Clicker, IdlerThis game plays in a similar way to clicker heroes, where the player must kill monsters to gain gold to spend on either warriors or upgrades.

You Can Try These Idle Games

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit

Planet Running Master

Planet Running Master - Play Idle Game
Clicker, IdlerFinish the game by getting to the 5th planet as fast as you can! Or play at a snails pace, whatever, I don’t mind, it’s your life! Click the planet. Buy upgrades. Mouse over the words for more info in game. Make sure to read everything if you want the most success!

Hero Simulator: Idle Adventures

Hero Simulator: Idle Adventures - Play Idle Game
IdlerPsst, hero! Want to get some glory?Then you’re in a right place!What does it mean to be a hero?Defeat necromancers and harvest mushrooms, buy a wooden horse and a pet troll, join guilds and hire party members – all these heroic things you can do here!In this Epic Idle Adventure you will meet your heroic destiny!

Cubeast

Cubeast - Play Idle Game
IdlerCubeasts is a simple little idler in which you buy an assortment of cubes to gather resources for you. These cubes in turn level up on their own, providing an increase to production.Upgrades are available that increase the maximum number of beasts that can fit on the screen as well as their production rate. The game is still an early build, so more features should evolve over time.