Your Favorite Games

Loading...

Idler

Game Categories:

Idler

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Version:

5.2

Times Viewed

Times Played

Times Favorited

Rating

17162 1935 3 61.29%
Add this game to favorites

Vote This Game

61.29%
(19 votes)
38.71%
(12 votes)

Game Description

A game based on Team Fortress 2. If you know it, you will understand mechanics of game easily. All you have to do is to get hats. As many hats as possible. Tons of hats. Millions of hats. In short, you idle on a server, get weapons, destroy them to get metal, sell metal, get money. You will acquire locked crates. You open them by buying keys. One in a while, you’ll find a precious hat in one of those crates. And you will be happy. Oh, I almost forgot about one fun additional feature: game allows Steam login and comparing results with others.

Idler Screenshots

Advertisement

Similar Games

Otter Life

Otter Life - Play Idle Game
Clicker, IdlerExplore new traits and continue your journey to Otter greatness!You’re an otter, trying to make your way through the world. Play, thrive, and discover secrets as you guide your pals in this idle game!

Blacksmith Lab

Blacksmith Lab - Play Idle Game
Clicker, IdlerBuild your blacksmith business by forging tools and selling them to royal kingdoms.

Realm of Decay

Realm of Decay - Play Idle Game
Idler, RPGAn RPG that allows you to level up your skills, buy new equipment, and more.

Idleplex

Idleplex - Play Idle Game
Clicker, IdlerBuild the world’s largest idle game mosaic... with goats.

You Can Try These Idle Games

Mamebu Clicker

Mamebu Clicker - Play Idle Game
Clicker, IdlerA Japanese Cookie Clicker’ clone.

Ninja Battle Idle

Ninja Battle Idle - Play Idle Game
Clicker, IdlerTravel across the land and beat up everything in your path!Gain gold by defeating monsters and use it to upgrade your skills and purchase new weapons!

Age of Orion

Age of Orion - Play Idle Game
MMOAge of Orion is a text-based role-playing game set in the far future and an even farther galaxy. As a rookie bounty hunter, we understand learning the ropes can be daunting.Let this wiki be your guide to better understanding your bounty hunting duties. From joining a Hunter's Corporation to renting Collection Rovers, these pages are jam-packed with information that will make your journey to becoming the ultimate bounty hunter smooth and enjoyable.Wiki

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.