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Inflation RPG

Game Categories:

Clicker, RPG

Game Platforms:

Android, Mobile

Development Status:

Completed

Version:

1.34

Times Viewed

Times Played

Times Favorited

Rating

20501 1763 2 66.67%
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66.67%
(22 votes)
33.33%
(11 votes)

Game Description

You can increase your levels to over 100LV from just 1 battle! An exciting game of steady progression. Go for the highest levels within a limited number of battles!
A game where the goal is to raise your levels within a limited number of battles.

Field
A vast field! On the field there are appropriate levels and bonuses helpful for getting through battles. Try to progress through the game efficiently!

Status
When your levels rise, divide your status up among characters and efficiently defeat the enemies!

Battle
Ultra exhilarating high speed battle! A player can unleash multiple attacks and critical hits according to his status.

Equipment
Level up efficiently with a variety of ultra powerful equipment!

Inflation RPG Screenshots

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Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.

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