Your Favorite Games

Loading...

Matter of Scale

Game Categories:

Civ Builder

Game Platforms:

Javascript/HTML5

Development Status:

In Development

Version:

0.05

Times Viewed

Times Played

Times Favorited

Rating

40557 13046 4 55.26%
Add this game to favorites

Vote This Game

55.26%
(63 votes)
44.74%
(51 votes)

Game Description

Build your realm from a small Hamlet to a transcendental domain spanning the stars. The player is required to hire workers to gather resource and meet specific goals for each location.

Expanding
Once a location has been completed, a new location will be opened up, with new requiresments to complete it. Finally, once a location has enough of a particular size, it will expand into a larger type. Enough hamlets, for example, will become a village. Enough villages, and it will expand into a town. This pattern continues as the player progresses.
It should be noted that once a village has been unlocked, a second village will appear beneath it, with a hamlet contained inside of it. The hamlets for this new village must be completed before the villages can then be combined into a town. This pattern continues.

Resources and Upgrades
There are a number of resources available, limited to the type of location that the player is working in. These resources can only be gained from their associated location. They can be spent on upgrading a number of things, again associated with the appropriate location type. Upgrades can reward with free workers every X seconds, or even apply a modifier to a new location. These modifiers will generally change the cost or production of workers.

External Links
Reddit
Development Version

Matter of Scale Screenshots

Advertisement

Similar Games

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Sandcastle Builder

Sandcastle Builder - Play Idle Game
Civ BuilderSandcastle Builder is game of Time - yours. Losely based around the XKCD comic Time, with many things added as whims allow. Start by building sandcastles, then glass, then monuments, collect przes, breed dragons take over the world (or your life). There is a Wiki, an active group on Reddit and discussion also takes place in the XKCD forums. It does not really fit into any category. You will need to play for months to get as far as dragons.External LinksWikiReddit

Cave Heroes

Cave Heroes - Play Idle Game
Civ Builder, Idler, RPGPretty fun and interesting RPG and civ-builder idle game, where you send your heroes on quests where they automatically fight for you. At the same time you build a small town with inhabitants, whose main purpose is to craft weapons, spells and the other stuff for your party of heroes.There are plenty of upgrades in the game, and a lot of stuff opens up as you progress through the game (your party collects scrolls from monsters they kill, which give you new abilities, buildings, professions etc.)

Heiankyo Parameters

Heiankyo Parameters - Play Idle Game
Civ Builder, ClickerThe successor to the original Parameters game, Heiankyo Parameters adds a few new features to the game.TerritoryOccupying territory is done by clicking and holding the mouse button over an empty or semi-occupied territory. Territories have a number of different levels of occupation, each providing a different quantity of cash once completed. Each territory also provides automatic income at regular intervals once it has been obtained.Yellow territories are occupied by aliens and must first be cleared before they can be built upon. Each of these combat situations takes into account the player's attack and defense values and with each click, runs a combat simulation. If the player's health reaches 0, attack, defense, and recover are temporarily reduced to 0. The player must wait for these to return before attacking again. Once an enemy has been attacked, their health will regenerate over time.CashCash is rewarded with each time an unoccupied territory is levelled up, and a smaller amount at regular intervals thereafter. Cash can be spent on buying upgrades that affect attack strength and defense level.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the right of the screen using the + buttons next to the three lines. The five available are Life, Attack, Defense, Recovery, and Cost.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the right of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.

You Can Try These Idle Games

Shonen Idle

Shonen Idle - Play Idle Game
IdlerThe KuroWashi army and fearsome monsters have taken control of the world and are opressing your people. Train and master your skills to be strongest fighter ever and finish their evil deeds. Will you deserve to be considered the greatest hero of them all?

Particle Clicker

Particle Clicker - Play Idle Game
Clicker, IdlerClick to collect particles in this clicker inspired by CERN.

SPACEPLAN

SPACEPLAN - Play Idle Game
Clicker, IdlerSPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satellite orbiting a mysterious planet. Unlock the mysteries of the galaxy or just kill some time in what the astrophysics community is calling the ‘best narrative sci-fi clicker game of all times’.FeaturesFifteen starchy items to unlock, create, and blast into the vacuum of space.Life affirming, silly story that will both captivate and help you kill time.Reveal the secrets of five different planets across two different realities.Banging soundtrack, as is customary in a narrative sci-fi clicker game.