Your Favorite Games

Loading...

Multiverse Miner

Game Categories:

Clicker

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

Times Viewed

Times Played

Times Favorited

Rating

17419 2045 4 56.6%
Add this game to favorites

Vote This Game

56.6%
(30 votes)
43.4%
(23 votes)

Game Description

Multiverse Miner is a unique game; it's part sim, part incremental, part rpg. The object of the game is to mine resources from planets, while defending yourself against hostile enemies; which include players and NPCs. To provide protection, and advance, you must craft items, weapons and armor from recipes which closely mirror their real world counterparts. Fly to the planets, and procedurally created alien planets, conquer or be conquered. The key to progressing is developing a plan to accrue elements, while not leaving yourself or your home planet vulnerable.

Multiverse Miner Screenshots

Advertisement

Similar Games

Incremental RGB

Incremental RGB - Play Idle Game
ClickerThis concept was originally intended as an experiment, but was quickly taken up by the community as a game in itself. The concept is pretty simple, collect red, green and blue to fill the image below with colors.

Papicom Clicker

Papicom Clicker - Play Idle Game
Clicker, IdlerA game from Japan. However, Japanese isn’t necessary to play it. This game is about game production, i guess. In order to produce more games, you will buy faster and more efficient computers. Give this game a chance, because it will give you tons of clicking fun.

Inflation RPG

Inflation RPG - Play Idle Game
Clicker, RPGYou can increase your levels to over 100LV from just 1 battle! An exciting game of steady progression. Go for the highest levels within a limited number of battles!A game where the goal is to raise your levels within a limited number of battles.FieldA vast field! On the field there are appropriate levels and bonuses helpful for getting through battles. Try to progress through the game efficiently!StatusWhen your levels rise, divide your status up among characters and efficiently defeat the enemies!BattleUltra exhilarating high speed battle! A player can unleash multiple attacks and critical hits according to his status.EquipmentLevel up efficiently with a variety of ultra powerful equipment!

Career

Career - Play Idle Game
Clicker, IdlerThe game starts the player as an 18 year old with negative income and no job. It is the player's role to find a job and turn this character into a billionaire.

You Can Try These Idle Games

One Small Loan

One Small Loan - Play Idle Game
Clicker, IdlerBuild a factory from the ground up. Select the material to use, and products to build.Hire staff to improve the process. Retire young and wealthy, pass along your success to your child.Maximize your Networth Per Second as best you can! Adjust values of buttons, and click, click, click!

Kill Clicker War

Kill Clicker War - Play Idle Game
ClickerKill enemies to gather experience and gold. Experience allows you to level up and gold provides you a way to purchase upgrades and soldiers to take on the battle for you automatically.

Progress Bars

Progress Bars - Play Idle Game
Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.

CivClicker

CivClicker - Play Idle Game
Civ Builder, ClickerThis game provides the ability to create a civilisation from the ground up. You are required to provide your population with basic resources, housing, advanced buildings, upgrades, and more. The ultimatum to the game is to build a wonder, and worship a god, then to start over, attempting to gain the effects of all the wonders together.ResourcesThere are a number of resources available to use.FoodWoodStoneSkinsHerbsOreLeatherPietyMetalGoldFood, wood, and stone are the basic building blocks of CivClicker. They allow buildings to be constructed and workers to be fed. These resources can either be manually collected by clicking or automatically collected by hiring workers to do so. It is a balance however, to ensure that workers have enough food to continue to work on the jobs that they are assigned without dying.Skins, herbs, and ore are randomly collected when gathering the above resources. They have a chance of being found, which can be upgraded later, and are used for more advanced things. Some are spent on higher tier buildings, while others are used for upgrades. Skins and ore, for example, can be converted into leather and metal by the appropriate workers and used on even higher tier purchases.Piety works a little differently, and is gathered by worshipping gods. Piety can be used for a number of upgrades and for constructing wonders (where all resources are required). All resources are intertwined to ensure that a careful balance is required amongst all of them to make the civilisation grow.Gold cannot be collected normally, and must be gathered through the use of the trade system. Traders will randomly arrive asking for a certain resource and will reward you 1 gold per transaction. They only remain for a short time, so gold is very scarce early game. It can, however, be used to speed up wonder construction, drastically reducing the amount of time it would normally take to build one.SicknessWorkers can get sick, and unfortunately, sick workers don't work. They can be healed, however, by using apothecaries and herbs. Each apothecary heals a number of workers per second, assuming that enough herbs are present. If workers remain sick, they can start to cause a problem, as the infection can spread and remove workers from harvesting food. If this happens, food production can dip, and the population are quickly starving to death.Dead bodies, if not quickly taken care of through the use of cemetaries, can quickly become a problem. Sickness can spread, and the population will quickly get angry, lowering their production.CombatSoldiers can be hired by providing them with the appropriate resources. Note that soldiers still consume food, and should still be considered when calculating food requirements. Soldiers can either be stationed in the civilisation or in the army. Their location affects how they affect the game.Soldiers in the city will defend against attacks. This includes wolves and barbarians.Soldiers assigned to the army will not defend against raids. These soldiers can only be used in raids against other civilisations. Raids can return happiness to your people or even a stash of resources. Note that siege engines cannot be moved out of the army.External LinksFAQWikiSubreddit