Your Favorite Games

Loading...

NanoBotBuilder

Game Categories:

Clicker

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Version:

2.0.8

Times Viewed

Times Played

Times Favorited

Rating

14946 2081 3 62.5%
Add this game to favorites

Vote This Game

62.5%
(30 votes)
37.5%
(18 votes)

Game Description

This game provides a graphically pleasing and mechanically broad experience. There are a wide range of options available to the player, secrets, achievements, and more. You are required to create Bots, buy Factories, grow your Queen, perform Research, forge Implants, find Treasures, Evolve, and Prestige. Transcendence at stage 14 will bring a wormhole delivering free factories.

Bots and Factories
Bots are the main currency of the game and, as with most incrementals, can be gathered manually or automatically through the construction of buildings. Buildings can provide a number of changes to bots, from giving more per manual click to more per automated click.
The factories are just as important, providing a way to automate the process entirely. They will provide an income of bots, which can then be used to improve other aspects of the game.

The Queen
The queen is important to gameplay in that it can help you either gather bots or research. Both of these things are vital to progress further in the game. The queen, at certain points in the game, can evolve into a larger being, providing more and more bonuses.
Implants can be crafted and applied to the queen during the game to boost the queen's effects.

Research
Researching is completed by the queen once it is available. The queen must be set to research specific upgrades one at a time. These upgrades affect a number of different aspects of the game, from resources per click to automated resource production and more. Once they have been researched, they need to be manually activated before their effects are applied.

Evolution
This is a staging mechanic that allows you to progress through the game in set stages. Each evolutionary form represents a new level in the game. New upgrades become available, new options in the forge become available, and the missed secrets from the last level are lost and replaced with those of the new level. Evolution is performed by researching the required upgrade (Evolution: Stage X), then activating it. An "Evolve" button presents itself, which enables the player to move on to the next stage.
Once evolution is complete, the queen must once again grow to 100% before researching can be started again.

Secrets
Scattered throughout each stage are a number of secret, clickable objects. Each of these provide a small to moderate once off bonus to bots. Once a stage has been passed, the secrets from that stage can no longer be found, thus the achievements attached to them are lost until the game is prestiged and the stage once again attained.

Laboratory
The laboratory can be used to gamble bots in the hope of achieving free bots in return. This works similar to a slot machine, and has a fairly balanced return rate. However, there is a chance that upon using the machine, a virus outbreak can occur.
A virus outbreak gradually eats away at your bots. It is represented by a bot moving around the screen randomly. To dismiss the outbreak, the player must click on the bot floating around the screen enough times that it disappears.

External Links
Change Log

NanoBotBuilder Screenshots

Advertisement

Similar Games

Cosmic Clicks

Cosmic Clicks - Play Idle Game
Clicker, IdlerRace across the galaxy with your two co-pilots Steve and Max.Upgrade and click your way to return to Earth.

Ordinal Markup

Ordinal Markup - Play Idle Game
Clicker, Idler, IncrementalThe Incremental Game with the largest numbers!Reach numbers you have never dreamed of!Reach Infinity and beyond! Can you reach the BHO?

Panda Clicker

Panda Clicker - Play Idle Game
ClickerIn Panda Clicker you have to tap the panda to get food. Upgrade the food to get, well, more food... Buy drinks to get even more food. You get the picture!

Coffee Clicker

Coffee Clicker - Play Idle Game
ClickerAnother fairly simple incremental game, you are required to click to gather coffee in order to purchase upgrades to gather coffee automatically and faster as well as better cups to put the coffee in.

You Can Try These Idle Games

Alpha Arcana Idle

Alpha Arcana Idle - Play Idle Game
Idler, IncrementalAn idle game about mage training!You need to Gather mana to cast spells.Casting spells reveals Arcana, the mystic secrets of all creation. With this arcane knowledge you can master the mystic arts.Wisdom improves your passive Mana gathering.Power improves the potency of your Spells.Intellect increases the maximum amount of mana you possess.

Progress Bars

Progress Bars - Play Idle Game
Clicker, IdlerThis seemingly simplistic game provides a deeper experience than many incrementals. It provides a simple interface comprised of a number of progress bars, each representing a different type of resource. The player must gather enough money to hire a number of workers to produce raw materials, then hire several more workers to sell products made of those materials. It's a careful balancing game designed to make you decide which resource is more important to make the biggest profit.The PremiseIn Progress Bars, your goal is to run an international conglomerate company and make oodles of cash. To accomplish this, you're gonna need some workers. But before that, you'll need some cold, hard cash.Making MoneyClick the Earn Money button to start generating income.Once you have enough money, buy your first Worker.Put this worker on wood-gathering duty by clicking the + button next to Wood.Watch! The worker will slowly gather wood, increasing your supply.Now get a few more workers and allocate them to Wood and Forest.You'll notice that Wood will get a 2x synergy bonus. This happens when you have some supply of Forest when your workers gather Wood.After a little while, you'll unlock Commodity Sales. Put some workers into sales.Every time the sales bar fills up, your workers will transport 50% of the supply of each resource into the sales warehouse.Next time when the sales bar fills up, your workers will sell 50% of the supply that is in the sales warehouse itself.Continue playing and see what you can discover!NodesThere are 4 different types of nodes:Biomes - like the ForestResources - like Wood and RubberSales - like Commodity SalesTools - like Cut ToolsQuadrantsThe game is divided into four quadrants. Each quadrant focuses on a specific Biome. The first biome to be unlocked is Forest.Each biome has two resources associated with it, and also receives bonuses from two types of tools.Synergy BonusesSynergy bonuses are awarded when you meet certain conditions. Each resource can receive several synergy bonuses:2x from the nearby Biome node2x from the nearby Biome node when that Biome has 80% supply or more2x from the nearby Tool node2x from the nearby Tool node when that Biome has 80% supply or moreThe maximum synergy bonus at the start of the game is 16x.Experience, Level, and Sales MultiplierEach node has a level. The level raises slowly over time as workers work there.When a Tool, Biome, or Resource node gains a level: 1) the unit price of the goods in that node go up, 2) your sales multiplier increases by 0.05x.When a Sales node gains a level: 1) the node gains 10 more max supply, 2) your sales multiplier increases by 0.10x.Your sales multiplier affects the sale rate of all of your resources, so improving it is critical to generating tons of money.

Clickpocalypse

Clickpocalypse - Play Idle Game
RPGAs one of the first RPG incremental clickers, Clickpocalypse fleshes out its gameplay quite a long way. From multiple characters in your party to a massive range of items and enemies, the game provides an in depth, detailed experience.CharactersThere are a range of characters available to choose from. Each of these characters has special abilities or traits that affect how they are played in the game. Each character type has a unique list of equipment that they can use, with varying abilities tied to them.The list of characters is as follows:MousePaladinClericPirateThiefGunslingerLawyerBarbarianRangerWizardWiseguyNinjaLegionaryCheerleaderEffectsCharacter effects modify a number of different aspects about the game. These include some of the following:Increase manual attack damageIncrease the frequency of shop respawnsIncrease experience gainIncrease gold dropsIncrease rare item dropsIncrease rare items in shopIncrease higher level itemsIncrease part damage for a number of secondsIncrease the odds of higher level enemiesInstantly stock the shopMake shop items cheaperReduce enemy defencesIncrease the quantity of items in the shopGain extra items from combatThese effects can be activated individually by clicking their respective titles when they become available. Their effects are generally timed and have a cool down period to prevent spamming them.EventsOccasionally, events will occur during combat. These can include finding chests with a stash of equipment in them, finding mechanical pieces, finding ancient artifacts, encountering a new character, accepting a quest, or entering a boss lair. Each of these comes with their own unique gameplay implications.EquipmentThere is a huge list of equipment available in the game, and each item is tailored to its paired character. For example, the Mouse character may be able to equip a Left Mouse Button, while a thief may equip a Lockpick. This does mean that equipment cannot be shared between characters, though the store and item drops will only provide items that you can use.In addition to the standard equipment, artifacts can be found. Things such as "Ancient Idol" can be collected during gameplay and provide additional permanent effects to the game. These are similar to the character effects above.QuestsThese will appear occasionally and consist of requests such as "Kill 10 Chimeras". Upon completion, the player is rewarded for their efforts and the quest is recorded.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.