Your Favorite Games

Loading...

Plan: Expand the City

Game Categories:

Civ Builder, Incremental

Game Platforms:

Android

Development Status:

Completed

Version:

1.0.0

Times Viewed

Times Played

Times Favorited

Rating

16527 2889 2 40%
Add this game to favorites

Vote This Game

40%
(8 votes)
60%
(12 votes)

Game Description

Create your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.

Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.

70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.

30+ resources. Every resource is required to improve housing or provide resources to produce other resources.

50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.

An advisor will hint to the next steps needed to grow the city.

Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.

Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.

Over 400 city achievements give small bonuses to city production.
Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.

Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.

Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Plan: Expand the City Screenshots




Advertisement

Similar Games

Idle Space

Idle Space - Play Idle Game
Civ Builder, Idler, IncrementalIdle space themed game. Click the I in game top right for info.Buy Drones, get more energy and metal, get computing, start researching.Hot Keysm – warp one minuteh – warp one hour

Logistics Inc

Logistics Inc - Play Idle Game
Idler, IncrementalLike most children, I had dreams of building a logistics-based empire. Now I can live that fantasy through this game, Logistics Inc. You can too!Idle your way to success and experience the thrilling, exhilarating thrill of transporting goods from one physical location to another, different physical location.

Underhearth

Underhearth - Play Idle Game
Idler, Incremental, MMO, RPGUnderhearth is an idle dungeon MMO played in the browser. Combat is asynchronous by design, not by compromise: every decision — gear, potions, tactics, who fills the empty slots — happens before the descent. A deterministic engine then fights it out tick by tick and produces a reproducible report you can re-run, share by seed, and argue about.The guild keeps records. Your deeds fill a public register, your standing earns you warrants, and the wall remembers who stayed down there. Levels run warmer the deeper you go; the one cold room is the wrong one.Every number is balance-tested: 10,000 simulated runs per cell, walls that keep tankless parties losing, and a published exhibit fight (seed 42) where the tank dies at tick 51 and the party still wins at 53.No real-time combat, no purchasable power — ever. Free to play, and playable without an account.

Idle Portal Guardian

Idle Portal Guardian - Play Idle Game
Idler, Incremental, RPGRPG based Idle/Clicker Style Game. Fight against endless wave of monsters.Level up, unlock bonuses from skill tree, craft and upgrade equipments and hold your ground.

You Can Try These Idle Games

Cosmos Quest

Cosmos Quest - Play Idle Game
Clicker, IdlerConquer Space and Time, collect energy and develop your Civilization from mere Caveman to powerful Posthuman beings that can change the fabric of Universe.Discover new ways to obtain energy and invent awesome machines to collect energy from all kind of sources.This game is based on the Kardashev Scale a theory about technological advanced based on the energy usage of a Civilization.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.

Battle Without End

Battle Without End - Play Idle Game
Idler, RPGIf you are tired of wasting your time grinding in MMOs, try this. This is an IDLE RPG for you to kill time. But also more interaction than common idle games.It contains all the elements of a RPG game, even more than ordinary.- Races- Skills(decide how powerful you are)- Equipment(with entirely random stats)- A Blacksmithing system to upgrade your equipment with success rate- Rebirth system(level doesn’t mean everything)- No player class(let your skills decide what you are good at)

Word Clicker

Word Clicker - Play Idle Game
Clicker, IdlerYou wake up with a burning desire to click words.