Your Favorite Games

Loading...

Plan: Expand the City

Game Categories:

Civ Builder, Incremental

Game Platforms:

Android

Development Status:

Completed

Version:

1.0.0

Times Viewed

Times Played

Times Favorited

Rating

15029 2863 2 40%
Add this game to favorites

Vote This Game

40%
(8 votes)
60%
(12 votes)

Game Description

Create your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.

Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.

70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.

30+ resources. Every resource is required to improve housing or provide resources to produce other resources.

50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.

An advisor will hint to the next steps needed to grow the city.

Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.

Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.

Over 400 city achievements give small bonuses to city production.
Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.

Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.

Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Plan: Expand the City Screenshots




Advertisement

Similar Games

WarClicks

WarClicks - Play Idle Game
Clicker, Idler, IncrementalMindless clicker but you fight for your country, so all players from your country contribute to online country rank, which is kinda fun to watch and feels great when your efforts are visible on your country's performance.But other than that, not too much to do in the game other than click-click-click.

Masks all the Way Down

Masks all the Way Down - Play Idle Game
Clicker, Idler, IncrementalThe monster has given you the slip dozens of times, but you have finally caught him! All that's left to do now is find out who is really under that mask!Unmask your way through as many masks as your fingers can handle, spend points in the skill tree to unlock new abilities, items and helpers.Gain billions of points, remove hundreds? thousands? Maybe even millions of masks in this incremental game

IdleSpace 2

IdleSpace 2 - Play Idle Game
Idler, IncrementalSequel of IdleSpace.Click to buy, defeat enemies.

Parameters

Parameters - Play Idle Game
Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.

You Can Try These Idle Games

Dictionary Clicker

Clicker, IdlerClick to go through every single word in the dictionary.

Commodore Clicker

Commodore Clicker - Play Idle Game
Clicker, IdlerAn interesting take on the incremental genre where the aim of the game is to fill a screen with pixels. This is done by either manually clicking for pixels or by buying oscillators to automatically place the pixels for you. Naturally, everything costs pixels to buy or upgrade.

SPACEPLAN

SPACEPLAN - Play Idle Game
Clicker, IdlerSPACEPLAN is an experimental piece of interaction based partly on a total misunderstanding of Stephen Hawking’s A Brief History of Time. Use manual clicks and the passage of time to create and launch potato-based devices and probes from your nondescript satellite orbiting a mysterious planet. Unlock the mysteries of the galaxy or just kill some time in what the astrophysics community is calling the ‘best narrative sci-fi clicker game of all times’.FeaturesFifteen starchy items to unlock, create, and blast into the vacuum of space.Life affirming, silly story that will both captivate and help you kill time.Reveal the secrets of five different planets across two different realities.Banging soundtrack, as is customary in a narrative sci-fi clicker game.

Holyday City

Holyday City - Play Idle Game
IdlerWelcome to Holyday City! (“Holy + Day”)Have you ever felt the need to revive your City’s economy from the ashes? Give work to the people? You know very well that a Real Economy is based on Industries and Services. Invite businessmen from all over the world to invest in your city.If you dream a life of FAME and RICHES then “Holyday City” is the game for you.Being Financial Manager is a great honor and a great responsibility. Begin your career in a small town. Improve your city infrastructure, give work to the thousands of unemployed citizens. Increase your popularity and manage the greatest cities of the world. Fight corruption, revive the economy and you will get 10% of your city profits as a payback. Can you handle all these money all by yourself?Of course you can. The only word you know is SUCCESS!Note: It's a fun idle game with offline gain, 4 different resources and great multiply number (one achivement give 10million x profit)