Your Favorite Games

Loading...

Religious Idle

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Completed

Times Viewed

Times Played

Times Favorited

Rating

13216 2015 5 67.74%
Add this game to favorites

Vote This Game

67.74%
(21 votes)
32.26%
(10 votes)

Game Description

Create your own religion and gain zealots.

Religious Idle Screenshots


Advertisement

Similar Games

Game dev studio

Game dev studio - Play Idle Game
Clicker, IdlerWelcome to Game dev studio.You can realize your dreams, create : an indie game studio. Start as an indie dev who works in his garage and reach the top of the video game studio industry.Manage your game company, hire 10 employees to help.Hire engineer, network engineer, CEO ... For each new employee you will gain more money.Launch your own game, select the type and the console to find the best combination.Manage your studio, hire managers to automate your production, buy boosts to increase your income.Buy new buildings for your studio to increase your income and number of employees.

Candy Bag

Candy Bag - Play Idle Game
Clicker, IdlerJust another Cookie Clicker clone for Android.

Money Makers

Money Makers - Play Idle Game
ClickerMoney Makers is a time management business game set in the city of Cashville! You start with simple jobs and gain experience and knowledge along the way. You can make investments and use the stock exchange to earn extra money. Can you become a millionaire?

Idle Mine: Remix

Idle Mine: Remix - Play Idle Game
Clicker, IdlerEarn money by mining an infinite amount of different minerals. Buy different Upgrades, craft Pickaxes and follow the story. Reach limitless amounts of resources. Earn money even when you’re away.Click the Mineral to damage it. Buy Upgrades to progress. The story provides you with additional help.Inspired by Crovies Idle Mine.

You Can Try These Idle Games

Midas' Gold Plus

Midas' Gold Plus - Play Idle Game
Clicker, IdlerTaking the role of King Midas, you can turn everything you touch into gold. Build an empire by buying/upgrading different types of buildings, each of them bringing you gold while you do nothing. Basically an idle gameplay based on Adventure Capitalist, but with a lot of additional features:* Hire a champion, which gives you unique boosts (each champion has it's own set of multipliers). Each champion also give you magic, which you can use to temporary incease certain things (such as building gold generation speed or click revenue multiplier).* University, which lets you research different upgrades based on "Knowledge", which buildings randomly give you along with gold.* Raids, which let you earn different special items as long as permanent boosts to all buildings revenue.* Artifacts, which also give you different boosts.Overall, this is a well polished idle game with good gameplay value worth your time.

Coinbox Hero

Coinbox Hero - Play Idle Game
ClickerMan those coinboxes are trouble. Take this one down with everything you got! Hire hands to help you loot and plunder. When you're ready to take it down.... a tactical nuke is just around the corner.

Evolution The Game

Evolution The Game - Play Idle Game
IdlerThis is a prototype of a three resource evolution based game. Your resources are gold, DNA, and creatures. The more creatures you have, the more gold you can produce. This balance is controlled by a slider, whereby you can balance the generation of creatures vs gold. DNA is produced whenever a creature mutates, and is handled randomly. It can be spent on upgrades that can change the course of the game in several ways.

Derivative Clicker

Derivative Clicker - Play Idle Game
Clicker, IdlerThis game takes the concept of buildings buying buildings and expands it to the extreme. It's a seemingly simple design that provides a lasting game experience with a detailed prestige system to enable it to be replayed.MechanicsSeveral mechanics are at play here, most notably the affect of buildings buying buildings. This system takes the first layer of buildings, referred to as "Tier 1", and allows them to be created automatically by the second, "Tier 2". These are in turn created automatically by the third "Tier 3" and so on. The first tier of buildings are the ones that actually affect the game, income per click, income per second, and tick time, where the higher tiers simply increase the number of the lower tiers owned at any one time.Upgrades can be bought to further improve the impact of these buildings, meaning more per second by a predefined amount. Other upgrades include the automation of clicks and the power of manual clicks.It should be noted that there are two resources: money and proofs. Proofs can be used to drastically improve income (by a much larger amount than money buildings) but take much longer to afford. Proofs can be considered more of a late-game addition to gameplay.Prestige is an important aspect of Derivative Clicker, and allows the player to start over with additional boosts to their starting game.External LinksChangelogRedditGithub