Your Favorite Games

Loading...

Scream Collector

Game Categories:

Clicker, Idler

Game Platforms:

Unity, WebGL

Times Viewed

Times Played

Times Favorited

Rating

12301 1107 0 62.5%
Add this game to favorites

Vote This Game

62.5%
(10 votes)
37.5%
(6 votes)

Game Description

A Fun Halloween idle game where you get to build up a haunted house!

Scream Collector Screenshots

Advertisement

Similar Games

God Awefull Clicker

God Awefull Clicker - Play Idle Game
Clicker, IdlerRPG Clicker Style Game.Kill monsters, recruit gods, craft armor, explore, level up, and gain power.

Idle Sorcerer

Idle Sorcerer - Play Idle Game
Idler, Incremental, RPGIdle dungeon crawl, featuring deep character customization, Prestige system, and randomly generated loot with over a million possible enchantment combinations.The tutorial provides full instructions. Kill monsters, collect Orbs, increase your attributes, repeat.

ZombyFactory

ZombyFactory - Play Idle Game
Clicker, IdlerHi EveryoneI've released "Zomby Factory" ( on WebPlayer ) few months ago and I've decided to rewrite the game to release it on mobiles.It was hard to implement some funny features and to keep the gameplay very simple!The game was made with lots of fun, coffee and headache!The game was renamed into "Zombie Clicker Idle Game".It's free and available on the AppStore and the Google Play.So, download it, share it, rate it and play it with fun!The Author

Giant Shaft Enterprises

Giant Shaft Enterprises - Play Idle Game
IdlerBuilding a giant enterprise is the aim of this game, where employees can be hired to earn you money and upgrades can be bought to improve their efficiency. The game is relatively simple, providing a list of achievements and a prestige system to improve the quality of future play throughs.

You Can Try These Idle Games

Idle Hacker

Idle Hacker - Play Idle Game
Clicker, IdlerBecome a famous hacker and unleash deadly programs to generate profit.

Exponential Clicker

Exponential Clicker - Play Idle Game
Clicker, IdlerA simple clicker that implements exponential growth.

Coding Idle: Recoded

Coding Idle: Recoded - Play Idle Game
Clicker, IdlerOnce upon a time there was a button and some text (a few clicks later) a game was born…..You will start out the game with a button and a text and the further your progress you will get better layouts, better upgrades, help, and much moreThis game is feature rich and comes with tons of hidden surprisesThis game features saving and offline gains but you gotta build your game to do soHave fun we look forward to your masterpiecesThe further you progress in the game you will notice it becomes very feature rich we recommend plain the game with other apps closed and/or having a device capable of running feature enhanced games.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.