Your Favorite Games

Loading...

Soul Harvester

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

15569 1971 0 61.11%
Add this game to favorites

Vote This Game

61.11%
(11 votes)
38.89%
(7 votes)

Game Description

 

Soul Harvester Screenshots

Advertisement

Similar Games

Giant Shaft Enterprises

Giant Shaft Enterprises - Play Idle Game
IdlerBuilding a giant enterprise is the aim of this game, where employees can be hired to earn you money and upgrades can be bought to improve their efficiency. The game is relatively simple, providing a list of achievements and a prestige system to improve the quality of future play throughs.

Goomy Clicker

Goomy Clicker - Play Idle Game
Clicker, IdlerGoomy Clicker is at first fairly simple: You click the big Goomy in the middle in order to collect more Goomies. On the right side, one can use Goomies in order to recursively gain more Goomies. Upgrades can later be bought and used to make the buildings more efficient.Along the bottom of the screen, one can find information such as the current level of your Goomies/Cursor/Something. This is in place of cursor upgrades. When the Goomy is clicked, a tiny amount of EXP Points is added to the bottom bar. When it fills, the Level raises by one. The higher the level, the more powerful the clicking. It appears as though the level will increase by buildings and upgrades as well.Also along the bottom is a small blurb about how large your swath of Goomies is. This reflects the current amount of Goomies you have along with their official size in the Pokédex in Generation 6 of Pokémon games. Some measurements include lanes in a street, height of the CN Tower, length of an Olympic pool, distance from Jupiter to the Sun and back, and even Goomies. That's right, your swath of Goomies can be one Goomy long.In the upper left of the screen is a miniature menu. Here you can save your game (though it autosaves every half hour) and exporting/importing your saves through code, along with resetting your buildings, level, and number of Goomies (but not your upgrades) and more info, where you can measure the mass of your Goomies and the space they occupy, similarly to the length/height of your Goomies at the bottom of the screen. At the lower-left of the screen is a credits tab, along with info about the current version of Goomy Clicker.

Evolution The Game

Evolution The Game - Play Idle Game
IdlerThis is a prototype of a three resource evolution based game. Your resources are gold, DNA, and creatures. The more creatures you have, the more gold you can produce. This balance is controlled by a slider, whereby you can balance the generation of creatures vs gold. DNA is produced whenever a creature mutates, and is handled randomly. It can be spent on upgrades that can change the course of the game in several ways.

Tube Clicker

Tube Clicker - Play Idle Game
Clicker, IdlerRealize your dream to become the most famous video uploader! Start clicking the video to gain subscribers and money, then you can buy various upgrades to help you earn idle revenue. Repeat and become successful!

You Can Try These Idle Games

Dunk Cookies

Dunk Cookies - Play Idle Game
Idler, IncrementalDunk Cookies is a game about one simple, satisfying goal: breaking cookies and watching them dissolve into a hypnotic, swirling pool of milk.There is no complex story. There is no saving the world. There is only the rhythm of the break, the splash of the milk, and the endless pursuit of power.GAMEPLAY LOOPCRUSH: Use your cursor to shatter cookies into delicious crumbs.DUNK: Watch the pieces get pulled into the center milk vortex.COLLECT: Earn crumbs for every piece that hits the milk.UPGRADE: Spend your crumbs to become stronger.MASSIVE PROGRESSIONStart with a slow, weak tap. Unlock upgrades to turn into a cookie-destroying machine. Explore a branching upgrade tree that lets you customize your playstyle:Breaker Damage: Shatter cookies in a single hit.Attack Speed: Break them faster than they can spawn.Spawn Rate: Fill the screen with endless cookies.Milk Size: Make your target bigger and the pull stronger.Critical Chance: Land satisfying, massive hits.FEATURESHypnotic Visuals: A swirling milk center that reacts to every crumb.Satisfying Physics: Feel the weight of every break.Pixel Art Esthetic: Hand-crafted, cozy visuals.Relaxing Atmosphere: No timers (unless you want them), no stress. Just you and the snacks.Infinite Growth: Numbers go up. The satisfaction never ends.Ready to dunk?

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.

Cooper's Little Adventure

Cooper's Little Adventure - Play Idle Game
ClickerCooper is a small dog that goes for a walk. The game follows the player collecting coins with Cooper, then using those to purchase upgrades to make collecting of coins faster. Coins can either be collected by letting the game idle or by actively clicking the screen to make Cooper jump to gather higher coins that would normally be out of reach.

Incremental RGB

Incremental RGB - Play Idle Game
ClickerThis concept was originally intended as an experiment, but was quickly taken up by the community as a game in itself. The concept is pretty simple, collect red, green and blue to fill the image below with colors.