Your Favorite Games

Loading...

Yet another Merge Game

Game Categories:

Clicker, Idler, Incremental, Merger

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

13210 1921 13 81.25%
Add this game to favorites

Vote This Game

81.25%
(65 votes)
18.75%
(15 votes)

Game Description

Merge Objects, buy different Upgrades, prestige and reach ridiculous numbers.
Click on the game area (the canvas) to reduce the time to the next spawn.

Yet another Merge Game Screenshots

Advertisement

Similar Games

Block Fuser

Block Fuser - Play Idle Game
Clicker, Idler, Incremental, MergerTons of blocks, tons of upgrades, multiple prestige layers etc.Drag blocks on top of each other to merge them and increase their tier and income.

Juice Production Tycoon

Juice Production Tycoon - Play Idle Game
Clicker, Idler, IncrementalJuice Production Tycoon is a clicker-incremental game to chop fruits and make money.

Idle Scratch-Off

Idle Scratch-Off - Play Idle Game
Clicker, Idler, IncrementalScratch to win! Earn points by scratching off your rewards. Purchase upgrades and move to new stores to increase your income, unlock automation, and eventually more levels of prestige.

Bonfire

Bonfire - Play Idle Game
IdlerBonfire takes the incremental style and adds a cooldown multiplier to the mix. The idea of the game is to stoke a fire by clicking to produce CO2. This resource can be spent on items to automate the production of CO2 and upgrade other in game elements. The game rewards clicking by adding a temperature indicator. Each click increases the temperature, the higher the temperature, the higher the multiplier. If the player stops clicking, the multiplier will steadily drop.

You Can Try These Idle Games

To Build a Better Mousetrap

To Build a Better Mousetrap - Play Idle Game
ClickerA rather complex game, this requires you to manage research, design, and manufacture of products while keeping employees paid and happy.

Shonen Idle Z

Shonen Idle Z - Play Idle Game
Idler, RPGThe KuroWashi army and fearsome monsters have taken control of the world and are opressing your people. Train and master your skills to be strongest fighter ever and finish their evil deeds. Will you deserve to be considered the greatest hero of them all?

OpusMagnum Idle

OpusMagnum Idle - Play Idle Game
Clicker, IdlerDefensive soldiers against barbarians.Whole thing is about upgrading your kingdom, expand your terrority and defend from barbarians.

Plan: Expand the City

Plan: Expand the City - Play Idle Game
Civ Builder, IncrementalCreate your own city: start with 0 population, building the necessary housing, resources, production buildings to provide the needs of the growing city. Keep your villagers happy by balancing workforce, happiness, productivity and other properties.Free of charge with no forced ads. Ads can be viewed to speed up progression for a city. Donations are very welcome to help development.70+ levels of housing ranging from tents to palaces. Starting with 'empty lots' automatically upgrading them to palaces (eventually) when sufficient resources are available.30+ resources. Every resource is required to improve housing or provide resources to produce other resources.50+ levels of production buildings per resource. Production buildings have a fixed cost, with an increasing cost and production per level. Upgrading buildings is not automatic: you decide whether to upgrade (at certain cost) the level, which will cost more incrementally, will need more workers and other resources and produce more.An advisor will hint to the next steps needed to grow the city.Housing generates income to buy more space. Space costs increasingly more, but is automatically bought. The newly acquired space can be used to build more housing or other buildings.Many different aspects of city happiness: unemployment, government, safety buildings to name a few. Every building will be able to facilitate a certain amount of population.Over 400 city achievements give small bonuses to city production.Multiple cities can be build, each with different starting conditions for production. Each city will trade with other cities and will contribute partly to a faster growth of other cities.Monuments are great structures in cities which provide a bonus to resource production for all cities. Monuments require significant resources and build over several steps.Cities will trade resources with all other cities, providing there is a surplus of the resource being traded in the city.