Your Favorite Games

Loading...

Theory of Magic

Game Categories:

Clicker, Idler, RPG

Game Platforms:

Javascript/HTML5

Times Viewed

Times Played

Times Favorited

Rating

21995 2784 6 78.13%
Add this game to favorites

Vote This Game

78.13%
(50 votes)
21.87%
(14 votes)

Game Description

From a lowly Stable hand, rise to the pinnacle of Arcane Power. Outfit a lair. Learn spells. Hire minions to do your bidding.
If you get stuck, stick to your studies. Increase your Lore, Crafting and Research. Unlock and max out interesting skills. Buy some chests and hoard some gold.

Theory of Magic Screenshots

Advertisement

Similar Games

Smash Car Clicker

Smash Car Clicker - Play Idle Game
ClickerGet the real fun with Smash Car Clicker! Your goal in this cool idle game is to jump up and down on the car roof to destroy it. Smash pixels and gain money to upgrade your jumping power and get the help of your friends. Much fun!

The Golden Miner

The Golden Miner - Play Idle Game
Clicker, IdlerGolden Miner is a game where you are supposed to click the mine, to get gold. Gold can be used to get upgrades so you can get more gold without clicking the mine. It can also be used for buying other stuff. Diamonds can be used to the same.

Big Dig: Treasure Clickers

Big Dig: Treasure Clickers - Play Idle Game
ClickerDig it to Win it in our charming new idle game. Discover hidden treasures from ancient English burial sites, Eygpt, the jungles of Borneo and the MOON!

Rebuild The Universe

Rebuild The Universe - Play Idle Game
Clicker, IdlerBuild the universe by starting with the smallest units, quantum foam, and working your way up to the largest things known to man. Atoms are the resource, and are produced automatically with each new purchase. Once the player reaches a point where they feel they can no longer progress at a steady rate, they have the option to start over by feeding a black hole with their universe and getting a production boost for the next round.

You Can Try These Idle Games

Settlement

Settlement - Play Idle Game
Civ Builder, ClickerSettlement is the first game developed by S. J. Vellenga. It is an attempt to bring the classic RTS (Real-Time Strategy) genre into the clicking world by allowing players to control resource production through micro management, settlement management and expansion, trade, and eventually, combat.The game has since been abandoned to make way for a PHP based multiplayer version of the game, allowing for playing anywhere and player interaction including combat and trade. The original game is still available, but it will no longer be updated.DevelopmentDevelopment started in early 2014, with the first prototype being released around May of the same year. It was intended for early alpha testers only, and was received fairly well. After a fair amount of feedback, the game was overhauled, providing a new interface for players to interact with, and a better gaming experience. The previous split list system, providing a separated list of workers and buildings, was scrapped in favor of the new combined list system.The project was again overhauled several months later to provide yet another change in the way users interacted with the game. The combined list was adjusted yet again, allowing for buildings to be stacked. Buildings could then be upgraded from an earlier level to the next tier, saving both space and time searching for these upgrades. The trade system was introduced around this time, allowing for players to expand from their settlements and find new locations with richer resources and trade between them.MechanicsThe game revolves mostly around the production of resources. Early resources, such as logs, can then be processed further into planks, which can be used to produce more complex buildings. Some resources, such as coal, tin and copper, can be combined to create complex resources like bronze. As the game progresses, the list grows longer.Ages take a major role in determining the current place in the game. There are currently nine ages accessible, ranging from nomads to space age, though more are planned. Each age will unlock a number of new resources, workers, buildings, and more.Settlement locations provide a way of limiting the number of resources a player actively has access to. Some resources, such as food, stone, and logs, are available in every location (as they are vital to progression), while others, such as iron or uranium, are strictly limited by location. Furthermore, resources can have low or high production rates, giving the player the choice of taking a smaller deposit in favor of convenience.FutureThe future of the game is bright, with the developer actively working on new content and updates. It has been announced that new features including disease and disasters are on their way, and will be implemented as an optional gameplay element, meaning that each new game can be tailored to suit the experience of the player. Further additions, such as automated trade, a NG+ (new game plus) system, combat, and more, have also been announced, but a release window for these have not yet been published.

Idle Monkeylogy

Idle Monkeylogy - Play Idle Game
Clicker, Idler, IncrementalAn idle game that is based on The infinite monkey theorem.

OSTM

OSTM - Play Idle Game
Clicker, RPGOSTM is an RPG game in which you battle monsters.

Degens Idle

Degens Idle - Play Idle Game
Clicker, Idler, IncrementalDegens Idle is a web-based incremental game that blends strategic resource management with humor and unique mechanics. Players collect and upgrade resources to unlock powerful multipliers while enjoying a quirky collection of memes that add humor to the experience. The game is simple to pick up but offers deep layers of complexity for those who love to optimize and strategize. Actively developed and community-driven, Degens Idle evolves with player feedback to shape its future.