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Browser Empire

Game Categories:

Clicker, Idler

Game Platforms:

Javascript/HTML5

Development Status:

Abandoned

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12071 993 1 37.04%
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Game Description

 

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Civ Builder, ClickerThis Japanese game is the first of two where the ultimate goal is to defend the city against alien invasion. This is done by upgrading a number of skills and attacking invaded territories/occupying abandoned territories. Once completed, the game presents the player with a total play time.Occupying/Attacking TerritoriesLand is gained by occupying squares. Free squares are those with a black background and a % number on them. With each click, the % will increase and a small amount of cash and xp will drop. Cash can be spent on unlocking locked squares or buying upgrades on the map, while xp is automatically applied to the player's current total.Attacking yellow squares requires the strength of the player's army to be sufficient enough to eliminate the alien threat. With each attack, the player's defenses are attacked in turn, either resulting in the player being "injured" or "killed". If the player is killed, they must wait for their health to rise again before attacking again, during which time, the alien forces can return to the square in question. Once a square has been defeated, it becomes open to occupy.CashCash is rewarded with each time an unoccupied territory is clicked, and a smaller amount when an occupied territory is clicked. Cash can be spent on buying upgrades on the map, that affect a few different aspects of the game such as attack strength and life recovery.LevellingThis is done automatically when the player collects enough XP. Once a level has been achieved, the player receives points that can be spent on attributes. The attributes are assigned at the top of the screen using the + buttons next to the three lines. The three available are Recovery, Attack, and Defense.Action PointsActions can only be performed when the player has enough points to spend on performing them. These can be seen in the purple bar on the left of the screen. Each action takes a number of points to perform, and these points are returned at a rate determined by the recovery score of the player.KeysThese are rewarded to the player upon defeating enemies. Keys are used to unlock locked squares on the map. Both silver and gold keys are available to the player, and will only unlock their respective locks. It is important to note that some upgrade squares are locked and require keys to access, adding a level of strategy to the game.

Widget Factory

Widget Factory - Play Idle Game
ClickerPress the Make Widget button to get Widgets. Spend those widgets to buy workers to click for you. The more workers you have, the more widgets it will automake for you. Workers will make 1 widget each per second, Skilled Workers will make 5 each per second.The game will keep track of how many widgets you have spent in total.Supervisors add efficiency to the entire manufacturing process, increasing efficiency by 2% per supervisor.The click multiplier will increase the number of widgets you and your workers get for clicking.The save function is a work in progress. Meaning it will not currently work if you try it.

Electric Rubber 2

Electric Rubber 2 - Play Idle Game
Clicker, IdlerThis is a sequel to Electric Rubber. Click and rub to get money. Manage up to three power plants and unlock upgrades. Sell electricity for money, but be mindful when you do, the worth of electricity can change! Come back daily for a reward, based on how many power plants you own. The more you own, the better the reward!

You Can Try These Idle Games

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Anti Idle The Game - Play Idle Game
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Monster Spawner

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Clicker, IdlerThis game plays in a similar way to clicker heroes, where the player must kill monsters to gain gold to spend on either warriors or upgrades.

Career

Career - Play Idle Game
Clicker, IdlerThe game starts the player as an 18 year old with negative income and no job. It is the player's role to find a job and turn this character into a billionaire.

Town Center

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IdlerTown Center is an idle game where the player kills inhabitants of a small town all day.Town Center has a number of unique mechanics, the most interesting of which is its achievement system.  Achievements are awarded not just for solitary actions but for sequences of actions in order:  "punch dragon, kick dragon" awards a separate achievement vs. "kick dragon, punch dragon".  There are millions of possible achievements and each one grants a tiny boost to experience gain.