Your Favorite Games

Loading...

GrindCraft

Game Categories:

Clicker, Idler

Game Platforms:

Flash

Times Viewed

Times Played

Times Favorited

Rating

17224 1588 9 65.57%
Add this game to favorites

Vote This Game

65.57%
(40 votes)
34.43%
(21 votes)

Game Description

Minecraft + Idle game = Fun. That my friend is the equation that makes this game addictive, interesting and did I mention... addictive? Basically, and thankfully, this game is not a clicking frenzy, as some other idle games are. You will have to click on things, but not to the extent where you will have to buy a new keyboard or mouse after a single game.

So you're in a minecrafty world, you click on the grinder thingies, for different essential resources. These can then be used in different crafts which appear, which then are used to build structures, stored in your inventory, which can finally be downloaded and used in Minecraft. WOW! Yep, lucky you.

So see what resources you need, steadily build up your crafts, and build a world... a blocky world!

GrindCraft Screenshots

Advertisement

Similar Games

Poop Clicker

Poop Clicker - Play Idle Game
Clicker, IdlerPoop Clicker is just another silly clicking game like Pizza Pusher.Move your mouse over the little brown blub and get as many hits as you can.

Bauble Factory

Bauble Factory - Play Idle Game
Clicker, IdlerA surprisingly complete game developed in Scratch. The player is charged with creating and selling baubles through the use of machines that can be bought and upgraded.

Idle Sorcerer

Idle Sorcerer - Play Idle Game
Idler, Incremental, RPGIdle dungeon crawl, featuring deep character customization, Prestige system, and randomly generated loot with over a million possible enchantment combinations.The tutorial provides full instructions. Kill monsters, collect Orbs, increase your attributes, repeat.

Fighter Ball Idle

Fighter Ball Idle - Play Idle Game
Clicker, Idler, IncrementalCombining battles, ball kicking and idle games!

You Can Try These Idle Games

Workidle: Idle Games Tycoon!

Workidle: Idle Games Tycoon! - Play Idle Game
Clicker, Idler, IncrementalBecome a Game Dev Tycoon! Make games! Create & upgrade your idle business! Workidle is an idle clicker game about making games, simply called game dev. Upgrade EVERYTHING! Optimize game dev business management. Fully immersive idle clicker experience! # Features● Manage your own gamedev studio. ● Hit the keyboard to write code. ● Punch the screen to compile. ● Squash bugs! ● Optimize idle income. ● Complete life goals to make dad proud! ● Super realistic gamedev simulator. ● Offline idle game!Download the game and start your game dev business now!

Blacksmith Lab

Blacksmith Lab - Play Idle Game
Clicker, IdlerBuild your blacksmith business by forging tools and selling them to royal kingdoms.

Ayumilove Idle Story

Ayumilove Idle Story - Play Idle Game
ClickerAyumilove Idle Story uses assets from the popular MMORPG Maple Story and applies them to a clicker style game. In addition to the normal "click to gather resources" style of gameplay, it applies a level system for the player's character, equipment, upgrades, and more.LevellingEach time the player kills (either by clicking or idling) a monster, they are rewarded with xp. This xp is applied to the character and used to increment the character's level, improving their attack strength and chance of hitting a higher level monster. Monsters can be upgraded at any time, but it is possible that if the player chooses a monster of a level well beyond their own, they may not be able to hit it. Higher monsters provide higher drops.EquipmentNew equipment can be bought at any time, though they must be equal to or below the player's current level for them to be used. The equipment can be upgraded at any time however (even right at the start of the game) proving that the player has enough pixels to purchase the upgrades. The upgrades are applied to the equipment the player currently has, and can improve things such as xp and pixels gained, accuracy, attack speed, and more.Purchasing and SellingThe game implements a system where pricing is randomly set within a range of the current market value of whatever is being purchased. This means that the player can choose to decline a price and reroll for a new price, either slightly higher or slightly lower than the current market value. Early game, prices can have a base value of 10 and a range of +/- 3 pixels, meaning that the player can get as low as 7 to buy the item. Late game, this variance increases.